Summary:
Previously we computed the list of nodes that need to be notified about layout changes using a list of mutation instructions. That was fine, but that's not really compatible with some other changes that I plan to make, so I decided to change it (make it better).
Besides the better design (debatable; fewer dependencies to unrelated moving pieces), here is why I believe the new way is more performant:
* The new approach has no `dynamic_casts`, whereas the previous has tons of them (two per a mutation). If a `dynamic_cast` takes 10 ns, for 500 nodes it can take up to 5ms only for casts. (Non-scientific assumption.)
* After removing dependency to mutation instruction, we can enable flattening for views which have `onLayout` event.
Reviewed By: mdvacca
Differential Revision: D15110725
fbshipit-source-id: 31a657ccfd02441734ad1d71a833653223163289
Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase.
Reviewed By: mdvacca
Differential Revision: D12912894
fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
Summary: This is the second and the final part of adopting clang-format.
Reviewed By: mdvacca
Differential Revision: D10229624
fbshipit-source-id: d97670b716800ea2488b84bd0aacaf54d8bd2e31
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
@public
... and we initalize this in Surface.
We need this for requesting images with proper size/pixel-density, setup proper parameters for rasterizing CALayer's and rounding layout metric values.
Then we have to figure out how to wire this up with YGConfig.
Reviewed By: fkgozali
Differential Revision: D8475639
fbshipit-source-id: cec7af581b94efb4595dcf3f232252ce87a1fde3
Summary:
`LayoutableShadowNode.cpp` includes `"LayoutableShadowNode.h"` as well as `<fabric/core/LayoutContext.h>`. In turn, `LayoutContext.h` then includes `<fabric/core/LayoutableShadowNode.h>`. `LayoutContext.h` doesn't actually require `LayoutableShadowNode.h`, but this unnecessary inclusion can cause duplicate definition errors if the two include paths don't map to exactly the same file. This patch removes the unnecessary include.
The CI's build system should cover the testing needed.
[INTERNAL] [MINOR] [fabric] - Remove an unnecessary include in fabric/core/layout.
Closes https://github.com/facebook/react-native/pull/19548
Differential Revision: D8313337
Pulled By: shergin
fbshipit-source-id: 2e01e29ff25131543d9a8601483c2e716c7437be
Summary:
Apparently, we don't need this functionality in Fabric because we compute mutation instactions during diffing anyways.
But we still need (will need) `LayoutContext` for sure.
Reviewed By: mdvacca
Differential Revision: D7857045
fbshipit-source-id: 4be2744d9abea473ead847f35f698104f94af33d
Summary: LayoutableShadowNode defines a unified interface (and set of primitives) essential for laying out shadow nodes.
Reviewed By: fkgozali
Differential Revision: D7230668
fbshipit-source-id: d8c1772d4c3bd1f87c41f7240a39aecebf3696ae