mirror of
https://github.com/zhigang1992/react-native.git
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Docker Testing Environment for Android & JS
Summary: Created a containerized environment to run unit and integration tests for both javascript and android as well as a Jenkinsfile using the new 2.0 Pipeline syntax for integration into a Jenkins CI cluster. Here is a quick summary of the changes: * The android image is built from two separate dockerfiles. There is a base image that handles the heavy lifting of dependencies that are infrequently changed while the secondary image extends the base and allows for much quicker incremental builds on code updates. * The javascript image is simple and is relatively quick to build, therefore there is no base image for any react specific javascript dependencies and it is all packaged in a single docker image. * A new `scripts/docker` has been created including some javascript files and shell scripts to aid in the running of the tests * The instrumentation test runner script can be passed various flags to control which tests run since the entire suite takes a significant amount of time to run synchronously * Jen Closes https://github.com/facebook/react-native/pull/11902 Differential Revision: D4609238 Pulled By: ericvicenti fbshipit-source-id: a317f3ac3be898180b009254a9604ca7d579a8b9
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Facebook Github Bot
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250
ContainerShip/scripts/run-ci-e2e-tests.sh
Executable file
250
ContainerShip/scripts/run-ci-e2e-tests.sh
Executable file
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#!/bin/bash
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set -ex
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# set default environment variables
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ROOT=$(pwd)
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SCRIPTS=$(pwd)/scripts
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RUN_ANDROID=0
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RUN_CLI_INSTALL=1
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RUN_IOS=0
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RUN_JS=0
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RETRY_COUNT=${RETRY_COUNT:-3}
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AVD_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 8 | head -n 1)
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ANDROID_NPM_DEPS="appium@1.5.1 mocha@2.4.5 wd@0.3.11 colors@1.0.3 pretty-data2@0.40.1"
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CLI_PACKAGE=$ROOT/react-native-cli/react-native-cli-*.tgz
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PACKAGE=$ROOT/react-native-*.tgz
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REACT_NATIVE_MAX_WORKERS=1
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# retries command on failure
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# $1 -- max attempts
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# $2 -- command to run
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function retry() {
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local -r -i max_attempts="$1"; shift
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local -r cmd="$@"
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local -i attempt_num=1
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until $cmd; do
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if (( attempt_num == max_attempts )); then
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echo "Execution of '$cmd' failed; no more attempts left"
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return 1
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else
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(( attempt_num++ ))
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echo "Execution of '$cmd' failed; retrying for attempt number $attempt_num..."
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fi
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done
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}
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# parse command line args & flags
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while :; do
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case "$1" in
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--android)
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RUN_ANDROID=1
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shift
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;;
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--ios)
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RUN_IOS=1
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shift
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;;
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--js)
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RUN_JS=1
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shift
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;;
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--skip-cli-install)
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RUN_CLI_INSTALL=0
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shift
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;;
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--tvos)
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RUN_IOS=1
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shift
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;;
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*)
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break
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esac
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done
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function e2e_suite() {
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cd $ROOT
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if [ $RUN_ANDROID -eq 0 ] && [ $RUN_IOS -eq 0 ] && [ $RUN_JS -eq 0 ]; then
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echo "No e2e tests specified!"
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return 0
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fi
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# create temp dir
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TEMP_DIR=$(mktemp -d /tmp/react-native-XXXXXXXX)
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# To make sure we actually installed the local version
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# of react-native, we will create a temp file inside the template
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# and check that it exists after `react-native init
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IOS_MARKER=$(mktemp $ROOT/local-cli/templates/HelloWorld/ios/HelloWorld/XXXXXXXX)
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ANDROID_MARKER=$(mktemp ${ROOT}/local-cli/templates/HelloWorld/android/XXXXXXXX)
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# install CLI
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cd react-native-cli
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npm pack
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cd ..
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# can skip cli install for non sudo mode
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if [ $RUN_CLI_INSTALL -ne 0 ]; then
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npm install -g $CLI_PACKAGE
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if [ $? -ne 0 ]; then
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echo "Could not install react-native-cli globally, please run in su mode"
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echo "Or with --skip-cli-install to skip this step"
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return 1
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fi
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fi
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if [ $RUN_ANDROID -ne 0 ]; then
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set +ex
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# create virtual device
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if ! android list avd | grep "$AVD_UUID" > /dev/null; then
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echo no | android create avd -n $AVD_UUID -f -t android-19 --abi default/armeabi-v7a
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fi
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# newline at end of adb devices call and first line is headers
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DEVICE_COUNT=$(adb devices | wc -l)
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((DEVICE_COUNT -= 2))
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# will always kill an existing emulator if one exists for fresh setup
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if [[ $DEVICE_COUNT -ge 1 ]]; then
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adb emu kill
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fi
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# emulator setup
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emulator64-arm -avd $AVD_UUID -no-skin -no-audio -no-window -no-boot-anim &
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bootanim=""
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until [[ "$bootanim" =~ "stopped" ]]; do
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sleep 5
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bootanim=$(adb -e shell getprop init.svc.bootanim 2>&1)
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echo "boot animation status=$bootanim"
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done
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set -ex
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./gradlew :ReactAndroid:installArchives -Pjobs=1 -Dorg.gradle.jvmargs="-Xmx512m -XX:+HeapDumpOnOutOfMemoryError"
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if [ $? -ne 0 ]; then
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echo "Failed to compile Android binaries"
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return 1
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fi
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fi
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npm pack
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if [ $? -ne 0 ]; then
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echo "Failed to pack react-native"
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return 1
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fi
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cd $TEMP_DIR
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retry $RETRY_COUNT react-native init EndToEndTest --version $PACKAGE --npm
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if [ $? -ne 0 ]; then
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echo "Failed to execute react-native init"
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echo "Most common reason is npm registry connectivity, try again"
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return 1
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fi
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cd EndToEndTest
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# android tests
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if [ $RUN_ANDROID -ne 0 ]; then
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echo "Running an Android e2e test"
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echo "Installing e2e framework"
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retry $RETRY_COUNT npm install --save-dev $ANDROID_NPM_DEPS --silent >> /dev/null
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if [ $? -ne 0 ]; then
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echo "Failed to install appium"
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echo "Most common reason is npm registry connectivity, try again"
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return 1
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fi
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cp $SCRIPTS/android-e2e-test.js android-e2e-test.js
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cd android
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echo "Downloading Maven deps"
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./gradlew :app:copyDownloadableDepsToLibs
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cd ..
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keytool -genkey -v -keystore android/keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
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echo "Starting packager server"
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node ./node_modules/.bin/appium >> /dev/null &
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APPIUM_PID=$!
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echo "Starting appium server $APPIUM_PID"
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echo "Building app"
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buck build android/app
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# hack to get node unhung (kill buckd)
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kill -9 $(pgrep java)
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if [ $? -ne 0 ]; then
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echo "could not execute Buck build, is it installed and in PATH?"
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return 1
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fi
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npm start >> /dev/null &
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SERVER_PID=$!
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sleep 15
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echo "Executing android e2e test"
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retry $RETRY_COUNT node node_modules/.bin/_mocha android-e2e-test.js
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if [ $? -ne 0 ]; then
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echo "Failed to run Android e2e tests"
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echo "Most likely the code is broken"
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return 1
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fi
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# kill packager process
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if kill -0 $SERVER_PID; then
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echo "Killing packager $SERVER_PID"
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kill -9 $SERVER_PID
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fi
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# kill appium process
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if kill -0 $APPIUM_PID; then
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echo "Killing appium $APPIUM_PID"
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kill -9 $APPIUM_PID
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fi
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fi
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# ios tests
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if [ $RUN_IOS -ne 0 ]; then
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echo "Running ios e2e tests not yet implemented for docker!"
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fi
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# js tests
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if [ $RUN_JS -ne 0 ]; then
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# Check the packager produces a bundle (doesn't throw an error)
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REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform android --dev true --entry-file index.android.js --bundle-output android-bundle.js
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if [ $? -ne 0 ]; then
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echo "Could not build android bundle"
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return 1
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fi
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REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform ios --dev true --entry-file index.ios.js --bundle-output ios-bundle.js
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if [ $? -ne 0 ]; then
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echo "Could not build iOS bundle"
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return 1
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fi
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fi
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# directory cleanup
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rm $IOS_MARKER
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rm $ANDROID_MARKER
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return 0
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}
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retry $RETRY_COUNT e2e_suite
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