mirror of
https://github.com/zhigang1992/react-native.git
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Unpack files required by optimized bundle format
Reviewed By: tadeuzagallo Differential Revision: D3522855 fbshipit-source-id: 2d14db33ce9b98ea1aeea5a12e292e5926e43796
This commit is contained in:
committed by
Facebook Github Bot 2
parent
e632025917
commit
a665914d18
@@ -14,6 +14,8 @@ import android.content.Context;
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import com.facebook.react.devsupport.DebugServerException;
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import com.facebook.react.devsupport.DevServerHelper;
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import java.io.File;
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/**
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* A class that stores JS bundle information and allows {@link CatalystInstance} to load a correct
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* bundle through {@link ReactBridge}.
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@@ -99,6 +101,19 @@ public abstract class JSBundleLoader {
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};
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}
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public static JSBundleLoader createUnpackingBundleLoader(
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final Context context,
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final String sourceURL,
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final String bundleName) {
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return UnpackingJSBundleLoader.newBuilder()
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.setContext(context)
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.setSourceURL(sourceURL)
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.setDestinationPath(new File(context.getFilesDir(), "optimized-bundle"))
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.checkAndUnpackFile(bundleName + ".meta", "bundle.meta")
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.unpackFile(bundleName, "bundle.js")
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.build();
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}
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public abstract void loadScript(CatalystInstanceImpl instance);
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public abstract String getSourceUrl();
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}
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@@ -0,0 +1,342 @@
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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package com.facebook.react.cxxbridge;
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import android.content.Context;
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import android.content.res.AssetManager;
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import com.facebook.infer.annotation.Assertions;
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import com.facebook.soloader.FileLocker;
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import com.facebook.soloader.SysUtil;
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import com.facebook.systrace.Systrace;
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import java.io.ByteArrayOutputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.io.RandomAccessFile;
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import java.util.ArrayList;
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import java.util.Arrays;
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import javax.annotation.Nullable;
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import static com.facebook.systrace.Systrace.TRACE_TAG_REACT_JAVA_BRIDGE;
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/**
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* JSBundleLoader capable of unpacking specified files necessary for executing
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* JS bundle stored in optimized format.
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*/
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public class UnpackingJSBundleLoader extends JSBundleLoader {
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/**
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* Name of the lock files. Multiple processes can be spawned off the same app
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* and we need to guarantee that at most one unpacks files at any time. To
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* make that work any process is required to hold file system lock on
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* LOCK_FILE when checking whether files should be unpacked and unpacking
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* them.
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*/
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static final String LOCK_FILE = "unpacking-bundle-loader.lock";
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/**
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* Existence of this file indicates that the last unpacking operation finished
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* before the app was killed or crashed. File with this name is created in the
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* destination directory as the last one. If it is present it means that
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* all the files that needed to be fsynced were fsynced and their content is
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* what it should be.
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*/
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static final String DOT_UNPACKED_FILE = ".unpacked";
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private static final int IO_BUFFER_SIZE = 16 * 1024;
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/**
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* Where all the files should go to.
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*/
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private final File mDirectoryPath;
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private final String mSourceURL;
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private final Context mContext;
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/**
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* Description of what needs to be unpacked.
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*/
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private final Unpacker[] mUnpackers;
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/* package */ UnpackingJSBundleLoader(Builder builder) {
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mContext = Assertions.assertNotNull(builder.context);
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mDirectoryPath = Assertions.assertNotNull(builder.destinationPath);
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mSourceURL = Assertions.assertNotNull(builder.sourceURL);
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mUnpackers = builder.unpackers.toArray(new Unpacker[builder.unpackers.size()]);
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}
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/**
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* Checks if any file needs to be extracted again, and if so, clears the destination
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* directory and unpacks everything again.
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*/
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/* package */ void prepare() {
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final File lockFilePath = new File(mContext.getFilesDir(), LOCK_FILE);
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Systrace.beginSection(TRACE_TAG_REACT_JAVA_BRIDGE, "UnpackingJSBundleLoader.prepare");
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try (FileLocker lock = FileLocker.lock(lockFilePath)) {
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prepareLocked();
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} catch (IOException ioe) {
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throw new RuntimeException(ioe);
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} finally {
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Systrace.endSection(TRACE_TAG_REACT_JAVA_BRIDGE);
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}
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}
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private void prepareLocked() throws IOException {
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final File dotFinishedFilePath = new File(mDirectoryPath, DOT_UNPACKED_FILE);
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boolean shouldReconstruct = !mDirectoryPath.exists() || !dotFinishedFilePath.exists();
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byte[] buffer = new byte[IO_BUFFER_SIZE];
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for (int i = 0; i < mUnpackers.length && !shouldReconstruct; ++i) {
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shouldReconstruct = mUnpackers[i].shouldReconstructDir(mContext, buffer);
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}
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if (!shouldReconstruct) {
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return;
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}
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boolean succeeded = false;
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try {
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SysUtil.dumbDeleteRecursive(mDirectoryPath);
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if (!mDirectoryPath.mkdirs()) {
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throw new IOException("Coult not create the destination directory");
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}
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for (Unpacker unpacker : mUnpackers) {
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unpacker.unpack(mContext, buffer);
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}
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if (!dotFinishedFilePath.createNewFile()) {
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throw new IOException("Could not create .unpacked file");
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}
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// It would be nice to fsync a few directories and files here. The thing is, if we crash and
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// lose some data then it should be noticed on the next prepare invocation and the directory
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// will be reconstructed. It is only crucial to fsync those files whose content is not
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// verified on each start. Everything else is a tradeoff between perf with no crashes
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// situation and perf when user experiences crashes. Fortunately Unpackers corresponding
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// to files whose content is not checked handle fsyncs themselves.
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succeeded = true;
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} finally {
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// In case of failure do yourself a favor and remove partially initialized state.
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if (!succeeded) {
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SysUtil.dumbDeleteRecursive(mDirectoryPath);
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}
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}
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}
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@Override
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public void loadScript(CatalystInstanceImpl instance) {
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prepare();
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// TODO(12128379): add instance method that would take bundle directory
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instance.loadScriptFromFile(
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new File(mDirectoryPath, "bundle.js").getPath(),
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mSourceURL);
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}
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@Override
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public String getSourceUrl() {
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return mSourceURL;
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}
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static void fsync(File path) throws IOException {
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try (RandomAccessFile file = new RandomAccessFile(path, "r")) {
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file.getFD().sync();
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}
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}
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/**
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* Reads all the bytes (but no more that maxSize) from given input stream through ioBuffer
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* and returns byte array containing all the read bytes.
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*/
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static byte[] readBytes(InputStream is, byte[] ioBuffer, int maxSize) throws IOException {
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ByteArrayOutputStream baos = new ByteArrayOutputStream();
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copyBytes(baos, is, ioBuffer, maxSize);
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return baos.toByteArray();
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}
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/**
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* Pumps all the bytes (but no more that maxSize) from given input stream through ioBuffer
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* to given output stream and returns number of moved bytes.
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*/
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static int copyBytes(
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OutputStream os,
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InputStream is,
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byte[] ioBuffer,
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int maxSize) throws IOException {
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int totalSize = 0;
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while (totalSize < maxSize) {
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int rc = is.read(ioBuffer, 0, Math.min(maxSize - totalSize, ioBuffer.length));
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if (rc == -1) {
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break;
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}
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os.write(ioBuffer, 0, rc);
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totalSize += rc;
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}
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return totalSize;
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}
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public static Builder newBuilder() {
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return new Builder();
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}
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public static class Builder {
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private @Nullable Context context;
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private @Nullable File destinationPath;
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private @Nullable String sourceURL;
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private final ArrayList<Unpacker> unpackers;
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public Builder() {
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this.unpackers = new ArrayList<Unpacker>();
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context = null;
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destinationPath = null;
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sourceURL = null;
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}
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public Builder setContext(Context context) {
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this.context = context;
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return this;
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}
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public Builder setDestinationPath(File destinationPath) {
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this.destinationPath = destinationPath;
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return this;
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}
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public Builder setSourceURL(String sourceURL) {
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this.sourceURL = sourceURL;
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return this;
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}
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/**
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* Adds a file for unpacking. Content of extracted file is not checked on each
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* start against content of the file bundled in apk.
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*/
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public Builder unpackFile(String nameInApk, String destFileName) {
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unpackers.add(new ExistenceCheckingUnpacker(nameInApk, destFileName));
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return this;
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}
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/**
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* Adds a file for unpacking. Content of extracted file is compared on each
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* start with content of the same file bundled in apk. It is usefull for
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* detecting bundle/app changes.
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*/
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public Builder checkAndUnpackFile(String nameInApk, String destFileName) {
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unpackers.add(new ContentCheckingUnpacker(nameInApk, destFileName));
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return this;
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}
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/**
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* Adds arbitrary unpacker. Usefull for injecting mocks.
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*/
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Builder addUnpacker(Unpacker u) {
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unpackers.add(u);
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return this;
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}
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public UnpackingJSBundleLoader build() {
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Assertions.assertNotNull(destinationPath);
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for (int i = 0; i < unpackers.size(); ++i) {
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unpackers.get(i).setDestinationDirectory(destinationPath);
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}
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return new UnpackingJSBundleLoader(this);
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}
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}
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/**
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* Abstraction for dealing with unpacking single file from apk.
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*/
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static abstract class Unpacker {
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protected final String mNameInApk;
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private final String mFileName;
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protected @Nullable File mDestinationFilePath;
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public Unpacker(String nameInApk, String fileName) {
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mNameInApk = nameInApk;
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mFileName = fileName;
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}
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public void setDestinationDirectory(File destinationDirectoryPath) {
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mDestinationFilePath = new File(destinationDirectoryPath, mFileName);
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}
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public abstract boolean shouldReconstructDir(Context context, byte[] ioBuffer)
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throws IOException;
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public void unpack(Context context, byte[] ioBuffer) throws IOException {
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AssetManager am = context.getAssets();
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try (InputStream is = am.open(mNameInApk, AssetManager.ACCESS_STREAMING)) {
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try (FileOutputStream fileOutputStream = new FileOutputStream(
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Assertions.assertNotNull(mDestinationFilePath))) {
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copyBytes(fileOutputStream, is, ioBuffer, Integer.MAX_VALUE);
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}
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}
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}
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}
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/**
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* Deals with unpacking files whose content is not checked on each start and
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* need to be fsynced after unpacking.
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*/
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static class ExistenceCheckingUnpacker extends Unpacker {
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public ExistenceCheckingUnpacker(String nameInApk, String fileName) {
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super(nameInApk, fileName);
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}
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@Override
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public boolean shouldReconstructDir(Context context, byte[] ioBuffer) {
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return !Assertions.assertNotNull(mDestinationFilePath).exists();
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}
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@Override
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public void unpack(Context context, byte[] ioBuffer) throws IOException {
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super.unpack(context, ioBuffer);
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fsync(Assertions.assertNotNull(mDestinationFilePath));
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}
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}
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/**
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* Deals with unpacking files whose content is checked on each start and thus
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* do not require fsync.
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*/
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static class ContentCheckingUnpacker extends Unpacker {
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public ContentCheckingUnpacker(String nameInApk, String fileName) {
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super(nameInApk, fileName);
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}
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@Override
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public boolean shouldReconstructDir(Context context, byte[] ioBuffer) throws IOException {
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if (!Assertions.assertNotNull(mDestinationFilePath).exists()) {
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return true;
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}
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AssetManager am = context.getAssets();
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final byte[] assetContent;
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try (InputStream assetStream = am.open(mNameInApk, AssetManager.ACCESS_STREAMING)) {
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assetContent = readBytes(assetStream, ioBuffer, Integer.MAX_VALUE);
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}
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final byte[] fileContent;
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try (InputStream fileStream = new FileInputStream(
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Assertions.assertNotNull(mDestinationFilePath))) {
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fileContent = readBytes(fileStream, ioBuffer, assetContent.length + 1);
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}
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return !Arrays.equals(assetContent, fileContent);
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}
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}
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}
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