Introduce non-copyable JSBigString for managing large strings efficiently

Reviewed By: astreet

Differential Revision: D3234836

fbshipit-source-id: 2b95b585dc1215988b88cf0d609c778a95b362a1
This commit is contained in:
Marc Horowitz
2016-05-13 17:15:06 -07:00
committed by Facebook Github Bot 8
parent f433ed716c
commit 9e9dfd2ac9
12 changed files with 180 additions and 72 deletions

View File

@@ -29,14 +29,95 @@ public:
virtual ~JSExecutorFactory() {};
};
// JSExecutor functions sometimes take large strings, on the order of
// megabytes. Copying these can be expensive. Introducing a
// move-only, non-CopyConstructible type will let the compiler ensure
// that no copies occur. folly::MoveWrapper should be used when a
// large string needs to be curried into a std::function<>, which must
// by CopyConstructible.
class JSBigString {
public:
JSBigString() = default;
// Not copyable
JSBigString(const JSBigString&) = delete;
JSBigString& operator=(const JSBigString&) = delete;
virtual ~JSBigString() {}
virtual bool isAscii() const = 0;
virtual const char* c_str() const = 0;
virtual size_t size() const = 0;
};
// Concrete JSBigString implementation which holds a std::string
// instance.
class JSBigStdString : public JSBigString {
public:
JSBigStdString(std::string str, bool isAscii=false)
: m_isAscii(isAscii)
, m_str(std::move(str)) {}
bool isAscii() const override {
return m_isAscii;
}
const char* c_str() const override {
return m_str.c_str();
}
size_t size() const override {
return m_str.size();
}
private:
bool m_isAscii;
std::string m_str;
};
// Concrete JSBigString implementation which holds a heap-allocated
// buffer, and provides an accessor for writing to it. This can be
// used to construct a JSBigString in place, such as by reading from a
// file.
class JSBigBufferString : public facebook::react::JSBigString {
public:
JSBigBufferString(size_t size)
: m_data(new char[size])
, m_size(size) {}
~JSBigBufferString() {
delete[] m_data;
}
bool isAscii() const override {
return true;
}
const char* c_str() const override {
return m_data;
}
size_t size() const override {
return m_size;
}
char* data() {
return m_data;
}
private:
char* m_data;
size_t m_size;
};
class JSExecutor {
public:
/**
* Execute an application script bundle in the JS context.
*/
virtual void loadApplicationScript(
const std::string& script,
const std::string& sourceURL) = 0;
virtual void loadApplicationScript(std::unique_ptr<const JSBigString> script,
std::string sourceURL) = 0;
/**
* Add an application "unbundle" file
@@ -58,9 +139,8 @@ public:
*/
virtual void invokeCallback(const double callbackId, const folly::dynamic& arguments) = 0;
virtual void setGlobalVariable(
const std::string& propName,
const std::string& jsonValue) = 0;
virtual void setGlobalVariable(std::string propName,
std::unique_ptr<const JSBigString> jsonValue) = 0;
virtual void* getJavaScriptContext() {
return nullptr;
};