Add support for native animations on iOS

Summary:
Currently on iOS animations are being performed on the JS thread. This ports animations over to the native thread and performs them natively. A lot of this work has already been done on Android, but this PR enables a few animation nodes that Android doesn't yet support such as Transform, Multiplication, and Addition nodes.
Also there is a demo of the native animations added to the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/7884

Differential Revision: D3401811

Pulled By: nicklockwood

fbshipit-source-id: c8d750b75e4410923e17eaeb6dcaf079a09942e2
This commit is contained in:
Brandon Withrow
2016-06-07 20:40:54 -07:00
committed by Facebook Github Bot 4
parent 7357ccc370
commit 5ecdb252c3
31 changed files with 1983 additions and 4 deletions

View File

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <Foundation/Foundation.h>
@interface RCTAnimatedNode : NSObject
- (instancetype)initWithTag:(NSNumber *)tag
config:(NSDictionary<NSString *, id> *)config NS_DESIGNATED_INITIALIZER;
@property (nonatomic, readonly) NSNumber *nodeTag;
@property (nonatomic, copy, readonly) NSDictionary<NSString *, id> *config;
@property (nonatomic, copy, readonly) NSDictionary<NSNumber *, RCTAnimatedNode *> *childNodes;
@property (nonatomic, copy, readonly) NSDictionary<NSNumber *, RCTAnimatedNode *> *parentNodes;
@property (nonatomic, readonly) BOOL needsUpdate;
@property (nonatomic, readonly) BOOL hasUpdated;
/**
* Marks a node and its children as needing update.
*/
- (void)setNeedsUpdate NS_REQUIRES_SUPER;
/**
* The node will update its value if necesarry and only after its parents have updated.
*/
- (void)updateNodeIfNecessary NS_REQUIRES_SUPER;
/**
* Where the actual update code lives. Called internally from updateNodeIfNecessary
*/
- (void)performUpdate NS_REQUIRES_SUPER;
/**
* Cleans up after a round of updates.
*/
- (void)cleanupAnimationUpdate NS_REQUIRES_SUPER;
- (void)addChild:(RCTAnimatedNode *)child NS_REQUIRES_SUPER;
- (void)removeChild:(RCTAnimatedNode *)child NS_REQUIRES_SUPER;
- (void)onAttachedToNode:(RCTAnimatedNode *)parent NS_REQUIRES_SUPER;
- (void)onDetachedFromNode:(RCTAnimatedNode *)parent NS_REQUIRES_SUPER;
- (void)detachNode NS_REQUIRES_SUPER;
@end