Re-license and rename UIExplorer integration test app as RNTester

Reviewed By: yungsters

Differential Revision: D4950085

fbshipit-source-id: 44574b5d0ef0d2ad5dfc714309b18dc69cbad9ff
This commit is contained in:
Eric Vicenti
2017-05-05 20:50:47 -07:00
committed by Facebook Github Bot
parent 82c4b9f0b7
commit 4a80dceac7
310 changed files with 1594 additions and 3400 deletions

32
RNTester/android/app/BUCK Normal file
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include_defs("//ReactAndroid/DEFS")
android_binary(
name = "app",
keystore = "//keystores:debug",
manifest = "src/main/AndroidManifest.xml",
deps = [
":rntester-lib",
],
)
android_library(
name = "rntester-lib",
srcs = glob(["src/main/java/**/*.java"]),
deps = [
":res",
react_native_dep("third-party/android/support/v4:lib-support-v4"),
react_native_dep("third-party/java/jsr-305:jsr-305"),
react_native_target("java/com/facebook/react:react"),
react_native_target("java/com/facebook/react/modules/core:core"),
react_native_target("java/com/facebook/react/shell:shell"),
react_native_target("jni/prebuilt:android-jsc"),
# .so files are prebuilt by Gradle with `./gradlew :ReactAndroid:packageReactNdkLibsForBuck`
react_native_target("jni/prebuilt:reactnative-libs"),
],
)
android_resource(
name = "res",
package = "com.facebook.react.uiapp",
res = "src/main/res",
)

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apply plugin: 'com.android.application'
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property is in the format 'bundleIn${productFlavor}${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"]
* ]
*/
project.ext.react = [
bundleAssetName: "RNTesterApp.android.bundle",
entryFile: file("../../js/RNTesterApp.android.js"),
root: "../../../../",
inputExcludes: ["android/**", "./**"]
]
apply from: "react.gradle"
/**
* Set this to true to create three separate APKs instead of one:
* - A universal APK that works on all devices
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.facebook.react.uiapp"
minSdkVersion 16
targetSdkVersion 23
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
signingConfigs {
release {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
splits {
abi {
enable enableSeparateBuildPerCPUArchitecture
universalApk false
reset()
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:23.0.1'
// Build React Native from source
compile project(':ReactAndroid')
}

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android.useDeprecatedNdk=true
MYAPP_RELEASE_STORE_FILE=my-release-key.keystore
MYAPP_RELEASE_KEY_ALIAS=my-key-alias
MYAPP_RELEASE_STORE_PASSWORD=*****
MYAPP_RELEASE_KEY_PASSWORD=*****

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RNTester/android/app/proguard-rules.pro vendored Normal file
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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import org.apache.tools.ant.taskdefs.condition.Os
def config = project.hasProperty("react") ? project.react : [];
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
def reactRoot = elvisFile(config.root) ?: file("../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
void runBefore(String dependentTaskName, Task task) {
Task dependentTask = tasks.findByPath(dependentTaskName);
if (dependentTask != null) {
dependentTask.dependsOn task
}
}
gradle.projectsEvaluated {
// Grab all build types and product flavors
def buildTypes = android.buildTypes.collect { type -> type.name }
def productFlavors = android.productFlavors.collect { flavor -> flavor.name }
// When no product flavors defined, use empty
if (!productFlavors) productFlavors.add('')
productFlavors.each { productFlavorName ->
buildTypes.each { buildTypeName ->
// Create variant and source names
def sourceName = "${buildTypeName}"
def targetName = "${sourceName.capitalize()}"
if (productFlavorName) {
sourceName = "${productFlavorName}${targetName}"
}
// React js bundle directories
def jsBundleDirConfigName = "jsBundleDir${targetName}"
def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
file("$buildDir/intermediates/assets/${sourceName}")
def resourcesDirConfigName = "jsBundleDir${targetName}"
def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
file("$buildDir/intermediates/res/merged/${sourceName}")
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")
// Bundle task name for variant
def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"
def currentBundleTask = tasks.create(
name: bundleJsAndAssetsTaskName,
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."
// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.mkdirs()
resourcesDir.mkdirs()
}
// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir
// Set up the call to the react-native cli
workingDir reactRoot
// Set up dev mode
def devEnabled = !targetName.toLowerCase().contains("release")
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine "cmd", "/c", "node", "./local-cli/cli.js", "bundle", "--platform", "android", "--dev", "${devEnabled}",
"--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir
} else {
commandLine "node", "./local-cli/cli.js", "bundle", "--platform", "android", "--dev", "${devEnabled}",
"--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir
}
enabled config."bundleIn${targetName}" ?: targetName.toLowerCase().contains("release")
}
// Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
currentBundleTask.dependsOn("merge${targetName}Resources")
currentBundleTask.dependsOn("merge${targetName}Assets")
runBefore("processArmeabi-v7a${targetName}Resources", currentBundleTask)
runBefore("processX86${targetName}Resources", currentBundleTask)
runBefore("processUniversal${targetName}Resources", currentBundleTask)
runBefore("process${targetName}Resources", currentBundleTask)
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.facebook.react.uiapp"
android:versionCode="1"
android:versionName="1.0">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<!--Just to show permissions example-->
<uses-permission android:name="android.permission.CAMERA"/>
<uses-permission android:name="android.permission.READ_CALENDAR"/>
<uses-sdk
android:minSdkVersion="16"
android:targetSdkVersion="23" />
<application
android:name=".RNTesterApplication"
android:allowBackup="true"
android:icon="@drawable/launcher_icon"
android:label="@string/app_name"
android:theme="@style/Theme.ReactNative.AppCompat.Light" >
<activity
android:name=".RNTesterActivity"
android:label="@string/app_name"
android:screenOrientation="fullSensor"
android:configChanges="orientation|screenSize" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<!-- Accepts URIs that begin with "rntester://example” -->
<data android:scheme="rntester" android:host="example" />
</intent-filter>
</activity>
<activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />
</application>
</manifest>

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
package com.facebook.react.uiapp;
import android.app.Activity;
import android.os.Bundle;
import com.facebook.react.ReactActivity;
import com.facebook.react.ReactActivityDelegate;
import javax.annotation.Nullable;
public class RNTesterActivity extends ReactActivity {
public static class RNTesterActivityDelegate extends ReactActivityDelegate {
private static final String PARAM_ROUTE = "route";
private Bundle mInitialProps = null;
private final @Nullable Activity mActivity;
public RNTesterActivityDelegate(Activity activity, String mainComponentName) {
super(activity, mainComponentName);
this.mActivity = activity;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
// Get remote param before calling super which uses it
Bundle bundle = mActivity.getIntent().getExtras();
if (bundle != null && bundle.containsKey(PARAM_ROUTE)) {
String routeUri = new StringBuilder("rntester://example/")
.append(bundle.getString(PARAM_ROUTE))
.append("Example")
.toString();
mInitialProps = new Bundle();
mInitialProps.putString("exampleFromAppetizeParams", routeUri);
}
super.onCreate(savedInstanceState);
}
@Override
protected Bundle getLaunchOptions() {
return mInitialProps;
}
}
@Override
protected ReactActivityDelegate createReactActivityDelegate() {
return new RNTesterActivityDelegate(this, getMainComponentName());
}
@Override
protected String getMainComponentName() {
return "RNTesterApp";
}
}

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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
package com.facebook.react.uiapp;
import android.app.Application;
import com.facebook.react.ReactApplication;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.react.shell.MainReactPackage;
import java.util.Arrays;
import java.util.List;
import javax.annotation.Nullable;
public class RNTesterApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
public String getJSMainModuleName() {
return "RNTester/js/RNTesterApp.android";
}
@Override
public @Nullable String getBundleAssetName() {
return "RNTesterApp.android.bundle";
}
@Override
public boolean getUseDeveloperSupport() {
return true;
}
@Override
public List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage()
);
}
};
@Override
public ReactNativeHost getReactNativeHost() {
return mReactNativeHost;
}
};

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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".RNTesterApp">
<com.facebook.react.ReactRootView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/react_root_view"/>
</RelativeLayout>

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<resources>
<string name="app_name">RNTester App</string>
</resources>

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<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Customize your theme here. -->
</style>
</resources>