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https://github.com/zhigang1992/react-native.git
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- [ReactNative] Rename JSNavigationStack to ReactNavigator, rename scene config | Eric Vicenti
This commit is contained in:
274
Examples/UIExplorer/ReactNavigator/BreadcrumbNavSample.js
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274
Examples/UIExplorer/ReactNavigator/BreadcrumbNavSample.js
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/**
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* Copyright 2004-present Facebook. All Rights Reserved.
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*
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* @providesModule BreadcrumbNavSample
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*/
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'use strict';
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var BreadcrumbNavigationBar = require('BreadcrumbNavigationBar');
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var ReactNavigator = require('ReactNavigator');
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var React = require('React');
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var StyleSheet = require('StyleSheet');
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var ScrollView = require('ScrollView');
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var TabBarItemIOS = require('TabBarItemIOS');
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var TabBarIOS = require('TabBarIOS');
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var Text = require('Text');
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var TouchableBounce = require('TouchableBounce');
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var View = require('View');
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var SAMPLE_TEXT = 'Top Pushes. Middle Replaces. Bottom Pops.';
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var _getRandomRoute = function() {
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return {
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backButtonTitle: 'Back' + ('' + 10 * Math.random()).substr(0, 1),
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content:
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SAMPLE_TEXT + '\nHere\'s a random number ' + Math.random(),
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title: Math.random() > 0.5 ? 'Hello' : 'There',
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rightButtonTitle: Math.random() > 0.5 ? 'Right' : 'Button',
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};
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};
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var SampleNavigationBarRouteMapper = {
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rightContentForRoute: function(route, navigator) {
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if (route.rightButtonTitle) {
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return (
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<Text style={[styles.titleText, styles.filterText]}>
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{route.rightButtonTitle}
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</Text>
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);
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} else {
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return null;
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}
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},
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titleContentForRoute: function(route, navigator) {
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return (
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<TouchableBounce
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onPress={() => navigator.push(_getRandomRoute())}>
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<View>
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<Text style={styles.titleText}>{route.title}</Text>
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</View>
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</TouchableBounce>
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);
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},
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iconForRoute: function(route, navigator) {
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var onPress =
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navigator.popToRoute.bind(navigator, route);
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return (
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<TouchableBounce onPress={onPress}>
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<View style={styles.crumbIconPlaceholder} />
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</TouchableBounce>
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);
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},
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separatorForRoute: function(route, navigator) {
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return (
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<TouchableBounce onPress={navigator.pop}>
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<View style={styles.crumbSeparatorPlaceholder} />
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</TouchableBounce>
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);
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}
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};
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var _delay = 400; // Just to test for race conditions with native nav.
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var renderScene = function(route, navigator) {
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var content = route.content;
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return (
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<ScrollView>
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<View style={styles.scene}>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.push)}>
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<View style={styles.button}>
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<Text style={styles.buttonText}>request push soon</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.replace)}>
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<View style={styles.button}>
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<Text>{content}</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.replace)}>
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<View style={styles.button}>
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<Text>{content}</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.replace)}>
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<View style={styles.button}>
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<Text>{content}</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.replace)}>
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<View style={styles.button}>
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<Text>{content}</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_pushRouteLater(navigator.replace)}>
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<View style={styles.button}>
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<Text>{content}</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_popRouteLater(navigator.pop)}>
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<View style={styles.button}>
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<Text style={styles.buttonText}>request pop soon</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={
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_immediatelySetTwoItemsLater(
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navigator.immediatelyResetRouteStack
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)
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}>
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<View style={styles.button}>
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<Text style={styles.buttonText}>Immediate set two routes</Text>
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</View>
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</TouchableBounce>
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<TouchableBounce
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onPress={_popToTopLater(navigator.popToTop)}>
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<View style={styles.button}>
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<Text style={styles.buttonText}>pop to top soon</Text>
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</View>
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</TouchableBounce>
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</View>
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</ScrollView>
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);
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};
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var _popToTopLater = function(popToTop) {
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return () => setTimeout(popToTop, _delay);
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};
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var _pushRouteLater = function(push) {
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return () => setTimeout(
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() => push(_getRandomRoute()),
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_delay
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);
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};
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var _immediatelySetTwoItemsLater = function(immediatelyResetRouteStack) {
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return () => setTimeout(
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() => immediatelyResetRouteStack([
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_getRandomRoute(),
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_getRandomRoute(),
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])
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);
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};
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var _popRouteLater = function(pop) {
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return () => setTimeout(pop, _delay);
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};
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var BreadcrumbNavSample = React.createClass({
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getInitialState: function() {
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return {
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selectedTab: 0,
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};
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},
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render: function() {
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var initialRoute = {
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backButtonTitle: 'Start', // no back button for initial scene
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content: SAMPLE_TEXT,
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title: 'Campaigns',
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rightButtonTitle: 'Filter',
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};
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return (
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<TabBarIOS>
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<TabBarItemIOS
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selected={this.state.selectedTab === 0}
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onPress={this.onTabSelect.bind(this, 0)}
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icon={require('image!madman_tabnav_list')}
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title="One">
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<ReactNavigator
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debugOverlay={false}
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style={[styles.appContainer]}
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initialRoute={initialRoute}
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renderScene={renderScene}
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navigationBar={
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<BreadcrumbNavigationBar
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navigationBarRouteMapper={SampleNavigationBarRouteMapper}
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/>
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}
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/>
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</TabBarItemIOS>
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<TabBarItemIOS
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selected={this.state.selectedTab === 1}
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onPress={this.onTabSelect.bind(this, 1)}
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icon={require('image!madman_tabnav_create')}
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title="Two">
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<ReactNavigator
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configureScene={() => ReactNavigator.SceneConfigs.FloatFromBottom}
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debugOverlay={false}
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style={[styles.appContainer]}
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initialRoute={initialRoute}
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renderScene={renderScene}
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navigationBar={
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<BreadcrumbNavigationBar
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navigationBarRouteMapper={SampleNavigationBarRouteMapper}
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/>
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}
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/>
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</TabBarItemIOS>
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</TabBarIOS>
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);
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},
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onTabSelect: function(tab, event) {
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if (this.state.selectedTab !== tab) {
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this.setState({selectedTab: tab});
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}
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},
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});
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var styles = StyleSheet.create({
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navigationItem: {
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backgroundColor: '#eeeeee',
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},
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scene: {
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paddingTop: 50,
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flex: 1,
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},
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button: {
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backgroundColor: '#cccccc',
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margin: 50,
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marginTop: 26,
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padding: 10,
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},
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buttonText: {
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fontSize: 12,
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textAlign: 'center',
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},
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appContainer: {
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overflow: 'hidden',
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backgroundColor: '#dddddd',
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flex: 1,
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},
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titleText: {
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fontSize: 18,
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color: '#666666',
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textAlign: 'center',
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fontWeight: 'bold',
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lineHeight: 32,
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},
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filterText: {
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color: '#5577ff',
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},
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// TODO: Accept icons from route.
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crumbIconPlaceholder: {
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flex: 1,
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backgroundColor: '#666666',
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},
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crumbSeparatorPlaceholder: {
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flex: 1,
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backgroundColor: '#aaaaaa',
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},
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});
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module.exports = BreadcrumbNavSample;
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