mirror of
https://github.com/zhigang1992/react-native-code-push.git
synced 2026-05-19 19:39:54 +08:00
* Examples updated to RNW 0.43.0 * Initial implementation * interim commit * getUpdateReport - completed * getBinaryUpdateReport - completed * getRetryStatusReport - completed * getRollbackReport - completed * recordStatusReported - completed saveStatusReportForRetry - completed * Commented unused variables * Fixed telemetry report * Optimization: run telemetry in async mode * neat fixes * react-native-windows updated to 0.43.0-rc.0 * neat fix * added async to some ReactMEthod calls
338 lines
13 KiB
C#
338 lines
13 KiB
C#
using Newtonsoft.Json.Linq;
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using ReactNative;
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using ReactNative.Bridge;
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using ReactNative.Modules.Core;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Threading.Tasks;
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#if WINDOWS_UWP
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using Windows.Web.Http;
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#else
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using CodePush.Net46.Adapters.Http;
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#endif
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namespace CodePush.ReactNative
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{
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internal class CodePushNativeModule : ReactContextNativeModuleBase
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{
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private CodePushReactPackage _codePush;
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private MinimumBackgroundListener _minimumBackgroundListener;
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private ReactContext _reactContext;
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public CodePushNativeModule(ReactContext reactContext, CodePushReactPackage codePush)
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: base(reactContext)
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{
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_reactContext = reactContext;
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_codePush = codePush;
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}
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public override string Name
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{
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get
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{
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return "CodePush";
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}
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}
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public override IReadOnlyDictionary<string, object> Constants
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{
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get
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{
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return new Dictionary<string, object>
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{
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{ "codePushInstallModeImmediate", InstallMode.Immediate },
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{ "codePushInstallModeOnNextResume", InstallMode.OnNextResume },
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{ "codePushInstallModeOnNextRestart", InstallMode.OnNextRestart },
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{ "codePushUpdateStateRunning", UpdateState.Running },
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{ "codePushUpdateStatePending", UpdateState.Pending },
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{ "codePushUpdateStateLatest", UpdateState.Latest },
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};
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}
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}
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public override void Initialize()
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{
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_codePush.InitializeUpdateAfterRestart();
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}
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[ReactMethod]
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public async void downloadUpdate(JObject updatePackage, bool notifyProgress, IPromise promise)
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{
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try
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{
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updatePackage[CodePushConstants.BinaryModifiedTimeKey] = "" + await FileUtils.GetBinaryResourcesModifiedTimeAsync(_codePush.AssetsBundleFileName).ConfigureAwait(false);
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await _codePush.UpdateManager.DownloadPackageAsync(
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updatePackage,
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_codePush.AssetsBundleFileName,
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new Progress<HttpProgress>(
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(HttpProgress progress) =>
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{
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if (!notifyProgress)
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{
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return;
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}
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var downloadProgress = new JObject()
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{
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{ "totalBytes", progress.TotalBytesToReceive },
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{ "receivedBytes", progress.BytesReceived }
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};
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_reactContext
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.GetJavaScriptModule<RCTDeviceEventEmitter>()
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.emit(CodePushConstants.DownloadProgressEventName, downloadProgress);
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}
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)
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).ConfigureAwait(false);
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JObject newPackage = await _codePush.UpdateManager.GetPackageAsync((string)updatePackage[CodePushConstants.PackageHashKey]).ConfigureAwait(false);
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promise.Resolve(newPackage);
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}
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catch (InvalidDataException e)
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{
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CodePushUtils.Log(e.ToString());
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SettingsManager.SaveFailedUpdate(updatePackage);
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promise.Reject(e);
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}
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catch (Exception e)
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{
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CodePushUtils.Log(e.ToString());
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promise.Reject(e);
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}
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}
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[ReactMethod]
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public void getConfiguration(IPromise promise)
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{
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var config = new JObject
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{
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{ "appVersion", _codePush.AppVersion },
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{ "clientUniqueId", CodePushUtils.GetDeviceId() },
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{ "deploymentKey", _codePush.DeploymentKey },
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{ "serverUrl", CodePushConstants.CodePushServerUrl }
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};
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// TODO generate binary hash
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// string binaryHash = CodePushUpdateUtils.getHashForBinaryContents(mainActivity, isDebugMode);
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/*if (binaryHash != null)
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{
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configMap.putString(PACKAGE_HASH_KEY, binaryHash);
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}*/
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promise.Resolve(config);
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}
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[ReactMethod]
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public async void getUpdateMetadata(UpdateState updateState, IPromise promise)
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{
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JObject currentPackage = await _codePush.UpdateManager.GetCurrentPackageAsync().ConfigureAwait(false);
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if (currentPackage == null)
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{
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promise.Resolve("");
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return;
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}
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var currentUpdateIsPending = false;
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if (currentPackage[CodePushConstants.PackageHashKey] != null)
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{
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var currentHash = (string)currentPackage[CodePushConstants.PackageHashKey];
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currentUpdateIsPending = SettingsManager.IsPendingUpdate(currentHash);
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}
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if (updateState == UpdateState.Pending && !currentUpdateIsPending)
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{
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// The caller wanted a pending update
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// but there isn't currently one.
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promise.Resolve("");
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}
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else if (updateState == UpdateState.Running && currentUpdateIsPending)
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{
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// The caller wants the running update, but the current
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// one is pending, so we need to grab the previous.
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promise.Resolve(await _codePush.UpdateManager.GetPreviousPackageAsync().ConfigureAwait(false));
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}
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else
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{
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// The current package satisfies the request:
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// 1) Caller wanted a pending, and there is a pending update
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// 2) Caller wanted the running update, and there isn't a pending
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// 3) Caller wants the latest update, regardless if it's pending or not
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if (_codePush.IsRunningBinaryVersion)
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{
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// This only matters in Debug builds. Since we do not clear "outdated" updates,
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// we need to indicate to the JS side that somehow we have a current update on
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// disk that is not actually running.
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currentPackage["_isDebugOnly"] = true;
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}
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// Enable differentiating pending vs. non-pending updates
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currentPackage["isPending"] = currentUpdateIsPending;
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promise.Resolve(currentPackage);
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}
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}
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[ReactMethod]
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public async void getNewStatusReport(IPromise promise)
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{
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await Task.Run(() =>
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{
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if (_codePush.NeedToReportRollback)
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{
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_codePush.NeedToReportRollback = false;
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var failedUpdates = SettingsManager.GetFailedUpdates();
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if (failedUpdates != null && failedUpdates.Count > 0)
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{
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var lastFailedPackage = (JObject)failedUpdates[failedUpdates.Count - 1];
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var failedStatusReport = TelemetryManager.GetRollbackReport(lastFailedPackage);
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if (failedStatusReport != null)
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{
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promise.Resolve(failedStatusReport);
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return;
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}
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}
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}
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else if (_codePush.DidUpdate)
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{
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var currentPackage = _codePush.UpdateManager.GetCurrentPackageAsync().Result;
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if (currentPackage != null)
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{
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var newPackageStatusReport = TelemetryManager.GetUpdateReport(currentPackage);
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if (newPackageStatusReport != null)
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{
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promise.Resolve(newPackageStatusReport);
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return;
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}
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}
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}
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else if (_codePush.IsRunningBinaryVersion)
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{
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var newAppVersionStatusReport = TelemetryManager.GetBinaryUpdateReport(_codePush.AppVersion);
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if (newAppVersionStatusReport != null)
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{
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promise.Resolve(newAppVersionStatusReport);
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return;
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}
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}
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else
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{
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var retryStatusReport = TelemetryManager.GetRetryStatusReport();
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if (retryStatusReport != null)
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{
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promise.Resolve(retryStatusReport);
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return;
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}
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}
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promise.Resolve("");
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}).ConfigureAwait(false);
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}
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[ReactMethod]
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public async void installUpdate(JObject updatePackage, InstallMode installMode, int minimumBackgroundDuration, IPromise promise)
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{
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await _codePush.UpdateManager.InstallPackageAsync(updatePackage, SettingsManager.IsPendingUpdate(null)).ConfigureAwait(false);
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var pendingHash = (string)updatePackage[CodePushConstants.PackageHashKey];
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SettingsManager.SavePendingUpdate(pendingHash, /* isLoading */false);
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if (installMode == InstallMode.OnNextResume)
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{
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if (_minimumBackgroundListener == null)
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{
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// Ensure we do not add the listener twice.
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Action loadBundleAction = () =>
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{
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Context.RunOnNativeModulesQueueThread(async () =>
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{
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await LoadBundleAsync().ConfigureAwait(false);
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});
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};
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_minimumBackgroundListener = new MinimumBackgroundListener(loadBundleAction, minimumBackgroundDuration);
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_reactContext.AddLifecycleEventListener(_minimumBackgroundListener);
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}
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else
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{
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_minimumBackgroundListener.MinimumBackgroundDuration = minimumBackgroundDuration;
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}
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}
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promise.Resolve("");
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}
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[ReactMethod]
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public void isFailedUpdate(string packageHash, IPromise promise)
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{
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promise.Resolve(SettingsManager.IsFailedHash(packageHash));
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}
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[ReactMethod]
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public async void isFirstRun(string packageHash, IPromise promise)
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{
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bool isFirstRun = _codePush.DidUpdate
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&& packageHash != null
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&& packageHash.Length > 0
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&& packageHash.Equals(await _codePush.UpdateManager.GetCurrentPackageHashAsync().ConfigureAwait(false));
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promise.Resolve(isFirstRun);
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}
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[ReactMethod]
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public void notifyApplicationReady(IPromise promise)
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{
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SettingsManager.RemovePendingUpdate();
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promise.Resolve("");
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}
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[ReactMethod]
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public async void restartApp(bool onlyIfUpdateIsPending)
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{
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// If this is an unconditional restart request, or there
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// is current pending update, then reload the app.
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if (!onlyIfUpdateIsPending || SettingsManager.IsPendingUpdate(null))
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{
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await LoadBundleAsync().ConfigureAwait(false);
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}
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}
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[ReactMethod]
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public async void recordStatusReported(JObject statusReport)
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{
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await Task.Run(() => TelemetryManager.RecordStatusReported(statusReport)).ConfigureAwait(false);
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}
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[ReactMethod]
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public async void saveStatusReportForRetry(JObject statusReport)
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{
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await Task.Run(() => TelemetryManager.SaveStatusReportForRetry(statusReport)).ConfigureAwait(false);
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}
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internal async Task LoadBundleAsync()
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{
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// #1) Get the private ReactInstanceManager, which is what includes
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// the logic to reload the current React context.
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FieldInfo info = typeof(ReactPage)
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.GetField("_reactInstanceManager", BindingFlags.NonPublic | BindingFlags.Instance);
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#if WINDOWS_UWP
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var reactInstanceManager = (ReactInstanceManager)typeof(ReactPage)
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.GetField("_reactInstanceManager", BindingFlags.NonPublic | BindingFlags.Instance)
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.GetValue(_codePush.MainPage);
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#else
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var reactInstanceManager = ((Lazy<IReactInstanceManager>)typeof(ReactPage)
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.GetField("_reactInstanceManager", BindingFlags.NonPublic | BindingFlags.Instance)
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.GetValue(_codePush.MainPage)).Value as ReactInstanceManager;
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#endif
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// #2) Update the locally stored JS bundle file path
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Type reactInstanceManagerType = typeof(ReactInstanceManager);
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string latestJSBundleFile = await _codePush.GetJavaScriptBundleFileAsync(_codePush.AssetsBundleFileName).ConfigureAwait(false);
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reactInstanceManagerType
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.GetField("_jsBundleFile", BindingFlags.NonPublic | BindingFlags.Instance)
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.SetValue(reactInstanceManager, latestJSBundleFile);
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// #3) Get the context creation method and fire it on the UI thread (which RN enforces)
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Context.RunOnDispatcherQueueThread(reactInstanceManager.RecreateReactContextInBackground);
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}
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}
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} |