Files
react-native-code-push/android/codepush.gradle
Artem Egorov be3633ae24 Android Gradle Plugin 3.x integration (#1219)
* AAPT2-compatible Android build process integration

* enhancement

* enhancement

* fix assembleDebug
2018-03-12 18:14:45 +03:00

114 lines
5.4 KiB
Groovy

// Adapted from https://raw.githubusercontent.com/facebook/react-native/d16ff3bd8b92fa84a9007bf5ebedd8153e4c089d/react.gradle
import java.nio.file.Paths;
def config = project.hasProperty("react") ? project.react : [];
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
void runBefore(String dependentTaskName, Task task) {
Task dependentTask = tasks.findByPath(dependentTaskName);
if (dependentTask != null) {
dependentTask.dependsOn task
}
}
gradle.projectsEvaluated {
android.buildTypes.each {
// to prevent incorrect long value restoration from strings.xml we need to wrap it with double quotes
// https://github.com/Microsoft/cordova-plugin-code-push/issues/264
it.resValue 'string', "CODE_PUSH_APK_BUILD_TIME", String.format("\"%d\"", System.currentTimeMillis())
}
android.applicationVariants.all { variant ->
def nodeModulesPath;
if (config.root) {
nodeModulesPath = Paths.get(config.root, "/node_modules");
} else if (project.hasProperty('nodeModulesPath')) {
nodeModulesPath = project.nodeModulesPath
} else {
nodeModulesPath = "../../node_modules";
}
def targetName = variant.name.capitalize()
def targetPath = variant.dirName
def jsBundleDir;
def resourcesDir;
def jsBundleFile;
// Additional node commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []
// Make this task run right after the bundle task
def generateBundledResourcesHash;
if (variant.hasProperty("bundleJsAndAssets")) {
def reactBundleTask = variant.bundleJsAndAssets
jsBundleDir = reactBundleTask.generatedAssetsFolders[0].absolutePath
resourcesDir = reactBundleTask.generatedResFolders[0].absolutePath
jsBundleFile = file("$jsBundleDir/$bundleAssetName")
generateBundledResourcesHash = tasks.create(
name: "generateBundledResourcesHash${targetName}",
type: Exec) {
commandLine (*nodeExecutableAndArgs, "${nodeModulesPath}/react-native-code-push/scripts/generateBundledResourcesHash.js", resourcesDir, jsBundleFile, jsBundleDir)
enabled config."bundleIn${targetName}" ||
config."bundleIn${variant.buildType.name.capitalize()}" ?:
targetName.toLowerCase().contains("release")
}
} else {
def jsBundleDirConfigName = "jsBundleDir${targetName}"
jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
file("$buildDir/intermediates/assets/${targetPath}")
def resourcesDirConfigName = "resourcesDir${targetName}"
resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
file("$buildDir/intermediates/res/merged/${targetPath}")
// In case version of 'Android Plugin for Gradle'' is lower than 1.3.0
// '$buildDir' has slightly different structure - 'merged' folder
// does not exists so '${targetPath}' folder contains directly in 'res' folder.
if (!resourcesDir.exists() && file("$buildDir/intermediates/res/${targetPath}").exists()) {
resourcesDir = file("$buildDir/intermediates/res/${targetPath}")
}
jsBundleFile = file("$jsBundleDir/$bundleAssetName")
def resourcesMapTempFileName = "CodePushResourcesMap-" + java.util.UUID.randomUUID().toString().substring(0,8) + ".json"
generateBundledResourcesHash = tasks.create(
name: "generateBundledResourcesHash${targetName}",
type: Exec) {
commandLine (*nodeExecutableAndArgs, "${nodeModulesPath}/react-native-code-push/scripts/generateBundledResourcesHash.js", resourcesDir, jsBundleFile, jsBundleDir, resourcesMapTempFileName)
}
// Make this task run right before the bundle task
def recordFilesBeforeBundleCommand = tasks.create(
name: "recordFilesBeforeBundleCommand${targetName}",
type: Exec) {
commandLine (*nodeExecutableAndArgs, "${nodeModulesPath}/react-native-code-push/scripts/recordFilesBeforeBundleCommand.js", resourcesDir, resourcesMapTempFileName)
}
recordFilesBeforeBundleCommand.dependsOn("merge${targetName}Resources")
recordFilesBeforeBundleCommand.dependsOn("merge${targetName}Assets")
runBefore("bundle${targetName}JsAndAssets", recordFilesBeforeBundleCommand)
// We need to generate and record the resources map, but we use it to generate the bundle hash
generateBundledResourcesHash.dependsOn("recordFilesBeforeBundleCommand${targetName}")
}
generateBundledResourcesHash.dependsOn("bundle${targetName}JsAndAssets")
runBefore("processArmeabi-v7a${targetName}Resources", generateBundledResourcesHash)
runBefore("processX86${targetName}Resources", generateBundledResourcesHash)
runBefore("processUniversal${targetName}Resources", generateBundledResourcesHash)
runBefore("process${targetName}Resources", generateBundledResourcesHash)
}
}