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fix($animate): only cancel class-based animations if the follow-up class contains CSS transition/keyframe animation code
Closes #4463 Closes #3784
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@@ -493,35 +493,47 @@ angular.module('ngAnimate', ['ng'])
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*/
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function performAnimation(event, className, element, parent, after, onComplete) {
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var classes = (element.attr('class') || '') + ' ' + className;
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var animationLookup = (' ' + classes).replace(/\s+/g,'.'),
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animations = [];
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forEach(lookup(animationLookup), function(animation, index) {
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animations.push({
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start : animation[event]
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});
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});
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var animationLookup = (' ' + classes).replace(/\s+/g,'.');
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if (!parent) {
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parent = after ? after.parent() : element.parent();
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}
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var disabledAnimation = { running : true };
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//skip the animation if animations are disabled, a parent is already being animated
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//or the element is not currently attached to the document body.
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if ((parent.inheritedData(NG_ANIMATE_STATE) || disabledAnimation).running || animations.length === 0) {
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var disabledAnimation = { running : true };
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var matches = lookup(animationLookup);
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var isClassBased = event == 'addClass' || event == 'removeClass';
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var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
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//skip the animation if animations are disabled, a parent is already being animated,
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//the element is not currently attached to the document body or then completely close
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//the animation if any matching animations are not found at all.
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//NOTE: IE8 + IE9 should close properly (run done()) in case a NO animation is not found.
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if ((parent.inheritedData(NG_ANIMATE_STATE) || disabledAnimation).running || matches.length == 0) {
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done();
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return;
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}
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var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
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var animations = [];
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//only add animations if the currently running animation is not structural
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//or if there is no animation running at all
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if(!ngAnimateState.running || !(isClassBased && ngAnimateState.structural)) {
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forEach(matches, function(animation) {
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//add the animation to the queue to if it is allowed to be cancelled
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if(!animation.allowCancel || animation.allowCancel(element, event, className)) {
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animations.push({
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start : animation[event]
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});
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}
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});
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}
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//this would mean that an animation was not allowed so let the existing
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//animation do it's thing and close this one early
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if(animations.length == 0) {
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onComplete && onComplete();
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return;
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}
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var isClassBased = event == 'addClass' || event == 'removeClass';
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if(ngAnimateState.running) {
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if(isClassBased && ngAnimateState.structural) {
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onComplete && onComplete();
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return;
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}
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//if an animation is currently running on the element then lets take the steps
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//to cancel that animation and fire any required callbacks
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$timeout.cancel(ngAnimateState.flagTimer);
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@@ -651,6 +663,7 @@ angular.module('ngAnimate', ['ng'])
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animationIterationCountKey = 'IterationCount';
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var NG_ANIMATE_PARENT_KEY = '$ngAnimateKey';
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var NG_ANIMATE_CLASS_KEY = '$$ngAnimateClasses';
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var lookupCache = {};
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var parentCounter = 0;
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@@ -669,7 +682,7 @@ angular.module('ngAnimate', ['ng'])
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}
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function getElementAnimationDetails(element, cacheKey, onlyCheckTransition) {
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var data = lookupCache[cacheKey];
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var data = cacheKey ? lookupCache[cacheKey] : null;
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if(!data) {
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var transitionDuration = 0, transitionDelay = 0,
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animationDuration = 0, animationDelay = 0;
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@@ -702,7 +715,9 @@ angular.module('ngAnimate', ['ng'])
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transitionDuration : transitionDuration,
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animationDuration : animationDuration
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};
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lookupCache[cacheKey] = data;
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if(cacheKey) {
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lookupCache[cacheKey] = data;
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}
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}
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return data;
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}
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@@ -769,6 +784,7 @@ angular.module('ngAnimate', ['ng'])
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element.addClass(activeClassName);
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});
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element.data(NG_ANIMATE_CLASS_KEY, className + ' ' + activeClassName);
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element.on(css3AnimationEvents, onAnimationProgress);
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// This will automatically be called by $animate so
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@@ -778,6 +794,7 @@ angular.module('ngAnimate', ['ng'])
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element.off(css3AnimationEvents, onAnimationProgress);
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element.removeClass(className);
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element.removeClass(activeClassName);
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element.removeData(NG_ANIMATE_CLASS_KEY);
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// Only when the animation is cancelled is the done()
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// function not called for this animation therefore
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@@ -811,6 +828,35 @@ angular.module('ngAnimate', ['ng'])
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}
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return {
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allowCancel : function(element, event, className) {
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//always cancel the current animation if it is a
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//structural animation
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var oldClasses = element.data(NG_ANIMATE_CLASS_KEY);
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if(!oldClasses || ['enter','leave','move'].indexOf(event) >= 0) {
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return true;
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}
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var parent = element.parent();
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var clone = angular.element(element[0].cloneNode());
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//make the element super hidden and override any CSS style values
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clone.attr('style','position:absolute; top:-9999px; left:-9999px');
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clone.removeAttr('id');
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clone.html('');
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angular.forEach(oldClasses.split(' '), function(klass) {
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clone.removeClass(klass);
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});
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var suffix = event == 'addClass' ? '-add' : '-remove';
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clone.addClass(suffixClasses(className, suffix));
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parent.append(clone);
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var timings = getElementAnimationDetails(clone);
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clone.remove();
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return Math.max(timings.transitionDuration, timings.animationDuration) > 0;
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},
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enter : function(element, done) {
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return animate(element, 'ng-enter', done);
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},
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