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fix($animate): ensure animations work properly when the $rootElement is being animated
Closes #4397 Closes #4231
This commit is contained in:
@@ -205,9 +205,9 @@ angular.module('ngAnimate', ['ng'])
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var ELEMENT_NODE = 1;
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var NG_ANIMATE_STATE = '$$ngAnimateState';
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var NG_ANIMATE_CLASS_NAME = 'ng-animate';
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var rootAnimateState = {running:true};
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$provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$timeout', '$rootScope',
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function($delegate, $injector, $sniffer, $rootElement, $timeout, $rootScope) {
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var rootAnimateState = {disabled:true};
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$provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$timeout', '$rootScope', '$document',
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function($delegate, $injector, $sniffer, $rootElement, $timeout, $rootScope, $document) {
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$rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
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@@ -466,18 +466,17 @@ angular.module('ngAnimate', ['ng'])
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}
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else {
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var data = element.data(NG_ANIMATE_STATE) || {};
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data.structural = true;
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data.running = true;
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data.disabled = true;
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element.data(NG_ANIMATE_STATE, data);
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}
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break;
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case 1:
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rootAnimateState.running = !value;
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rootAnimateState.disabled = !value;
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break;
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default:
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value = !rootAnimateState.running;
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value = !rootAnimateState.disabled;
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break;
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}
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return !!value;
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@@ -498,7 +497,6 @@ angular.module('ngAnimate', ['ng'])
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parent = after ? after.parent() : element.parent();
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}
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var disabledAnimation = { running : true };
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var matches = lookup(animationLookup);
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var isClassBased = event == 'addClass' || event == 'removeClass';
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var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
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@@ -507,7 +505,7 @@ angular.module('ngAnimate', ['ng'])
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//the element is not currently attached to the document body or then completely close
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//the animation if any matching animations are not found at all.
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//NOTE: IE8 + IE9 should close properly (run done()) in case a NO animation is not found.
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if ((parent.inheritedData(NG_ANIMATE_STATE) || disabledAnimation).running || matches.length == 0) {
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if (animationsDisabled(element, parent) || matches.length === 0) {
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done();
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return;
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}
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@@ -528,7 +526,7 @@ angular.module('ngAnimate', ['ng'])
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//this would mean that an animation was not allowed so let the existing
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//animation do it's thing and close this one early
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if(animations.length == 0) {
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if(animations.length === 0) {
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onComplete && onComplete();
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return;
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}
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@@ -622,8 +620,39 @@ angular.module('ngAnimate', ['ng'])
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}
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function cleanup(element) {
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element.removeClass(NG_ANIMATE_CLASS_NAME);
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element.removeData(NG_ANIMATE_STATE);
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if(element[0] == $rootElement[0]) {
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if(!rootAnimateState.disabled) {
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rootAnimateState.running = false;
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rootAnimateState.structural = false;
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}
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}
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else {
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element.removeClass(NG_ANIMATE_CLASS_NAME);
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element.removeData(NG_ANIMATE_STATE);
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}
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}
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function animationsDisabled(element, parent) {
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if(element == $rootElement) {
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return rootAnimateState.disabled || rootAnimateState.running;
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}
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var validState;
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do {
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//the element did not reach the root element which means that it
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//is not apart of the DOM. Therefore there is no reason to do
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//any animations on it
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if(parent.length === 0 || parent[0] == $document[0]) return true;
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var state = parent.data(NG_ANIMATE_STATE);
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if(state && (state.disabled != null || state.running != null)) {
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validState = state;
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break;
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}
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}
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while(parent = parent.parent());
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return validState ? (validState.disabled || validState.running) : true;
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}
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}]);
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