Files
WWDC/PlayerUI/Definitions/Colors.swift
2017-05-15 20:00:57 -03:00

46 lines
1.2 KiB
Swift

//
// Colors.swift
// PlayerProto
//
// Created by Guilherme Rambo on 28/04/17.
// Copyright © 2017 Guilherme Rambo. All rights reserved.
//
import Cocoa
extension NSColor {
static var timeLabel: NSColor {
return NSColor(calibratedRed:0.90, green:0.90, blue:0.90, alpha:1.00)
}
static var playerBorder: NSColor {
return NSColor(calibratedRed:0.40, green:0.40, blue:0.40, alpha:1.00)
}
static var highlightedPlayerBorder: NSColor {
return NSColor(calibratedRed:0.56, green:0.55, blue:0.55, alpha:1.00)
}
static var playerBuffer: NSColor {
return NSColor(calibratedRed:0.54, green:0.55, blue:0.57, alpha:1.00)
}
static var playerProgress: NSColor {
return NSColor(calibratedRed:0.90, green:0.90, blue:0.90, alpha:1.00)
}
static var playerHighlight: NSColor {
return NSColor(calibratedRed:0.00, green:0.80, blue:0.92, alpha:1.00)
}
static var buttonColor: NSColor {
return NSColor(calibratedRed:0.75, green:0.75, blue:0.75, alpha:1.00)
}
static var externalPlaybackText: NSColor {
return #colorLiteral(red: 0.8980392156862745, green: 0.8980392156862745, blue: 0.8980392156862745, alpha: 1)
}
}