Files
RubyMotion/lib/motion/project/vendor.rb

330 lines
12 KiB
Ruby

# encoding: utf-8
# Copyright (c) 2012, HipByte SPRL and contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
module Motion; module Project;
class Vendor
include Rake::DSL if Rake.const_defined?(:DSL)
XcodeBuildDir = '.build'
XCODEBUILD_PATH = '/usr/bin/xcodebuild'
def initialize(path, type, config, opts)
@path = path.to_s
@type = type.to_sym
@config = config
@opts = opts
@libs = []
@bs_files = []
end
attr_reader :path, :libs, :bs_files, :opts
def build(platform)
Dir.chdir(@path) do
send(gen_method('build'), platform)
end
end
# This removes the various build dirs that may exist in either `:static` or
# `:xcode` vendored projects.
#
# In the case of an `:xcode` vendored project, it will first run
# `xcodebuild clean` with the exact same options as it was build with. This
# to ensure that cached build artefacts that are outside of the build dir
# are cleaned up as well. For instance those in:
# `$TMPDIR/../C/com.apple.DeveloperTools/*/Xcode/SharedPrecompiledHeaders`.
#
# @param [Array<String>] platforms
# The platform identifiers for which to perform a clean.
#
# @return [void]
#
# @todo Seeing as this method gets the exact platforms to clean for, we can
# get rid of the list of all build dirs and ask for the exact build
# dir from the `config`.
#
def clean(platforms)
if @type == :xcode && File.exist?(@path)
Dir.chdir(@path) do
platforms.each do |platform|
path = relative_path("./#{xcodeproj_path}")
App.info 'Clean', "#{path} for platform `#{platform}'"
xcodebuild(platform, 'clean')
end
end
end
[XcodeBuildDir, 'build', 'build-iPhoneSimulator', 'build-iPhoneOS', 'build-MacOSX'].each do |build_dir|
build_dir = File.join(@path, build_dir)
if File.exist?(build_dir)
App.info 'Delete', relative_path(build_dir)
FileUtils.rm_rf build_dir
if File.exist?(build_dir)
# It can happen that because of file permissions a dir/file is not
# actually removed, which can lead to confusing issues.
App.fail "Failed to remove `#{relative_path(build_dir)}'. Please remove this path manually."
end
end
end
end
def build_static(platform)
App.info 'Build', @path
build_dir = build_dir(platform)
libs = (@opts[:products] or Dir.glob('*.a'))
source_files = (@opts[:source_files] or ['**/*.{c,m,cpp,cxx,mm,h}']).map { |pattern| Dir.glob(pattern) }.flatten
cflags = (@opts[:cflags] or '')
source_files.each do |srcfile|
objfile = File.join(build_dir, srcfile + '.o')
next if File.exist?(objfile) and File.mtime(objfile) > File.mtime(srcfile)
cplusplus = false
compiler =
case File.extname(srcfile)
when '.c', '.m'
@config.locate_compiler(platform, 'clang', 'gcc')
when '.cpp', '.cxx', '.mm'
cplusplus = true
@config.locate_compiler(platform, 'clang++', 'g++')
else
# Not a valid source file, skip.
next
end
pch = File.join(build_dir, File.basename(@path) + '.pch')
unless File.exist?(pch)
FileUtils.mkdir_p File.dirname(pch)
File.open(pch, 'w') do |io|
case platform
when "MacOSX"
header =<<EOS
#ifdef __OBJC__
# import <Cocoa/Cocoa.h>
#endif
EOS
when /^iPhone/
header =<<EOS
#ifdef __OBJC__
# import <UIKit/UIKit.h>
#endif
EOS
else
App.fail "Unknown platform : #{platform}"
end
io.puts header
end
end
App.info 'Compile', File.join(@path, srcfile)
FileUtils.mkdir_p File.dirname(objfile)
# Always append the user's clfags *after* ours, so that the user gets a
# chance to override settings that we set. E.g. `-fno-modules`.
sh "#{compiler} #{@config.cflags(platform, cplusplus)} #{cflags} -I. -include \"#{pch}\" -c \"#{srcfile}\" -o \"#{objfile}\""
end
if File.exist?(build_dir)
libname = 'lib' + File.basename(@path) + '.a'
Dir.chdir(build_dir) do
objs = Dir.glob('**/*.o')
FileUtils.rm_rf libname
unless objs.empty?
sh "#{@config.locate_binary('ar')} -rc \"#{libname}\" #{objs.join(' ')}"
sh "/usr/bin/ranlib \"#{libname}\""
end
end
libpath = File.join(build_dir, libname)
libs << libpath if File.exist?(libpath)
end
@libs = libs.map { |x| File.expand_path(x) }
if @libs.empty?
App.fail "Building vendor project `#{@path}' failed to create at least one `.a' library."
end
headers = source_files.select { |p| File.extname(p) == '.h' }
bs_files = []
unless headers.empty?
bs_file = bridgesupport_build_path(build_dir)
if !File.exist?(bs_file) or headers.any? { |h| File.mtime(h) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (@opts[:bridgesupport_cflags] or cflags)
bs_exceptions = (@opts[:bridgesupport_exceptions] or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
bs_files << bs_file
end
@bs_files = bs_files.map { |x| File.expand_path(x) }
end
def build_xcode(platform)
# Validate common build directory.
if !File.writable?(Dir.pwd)
$stderr.puts "Cannot write into the `#{Dir.pwd}' directory, please check permissions and try again."
exit 1
end
build_dir = build_dir(platform)
if !File.exist?(build_dir) or Dir.glob('**/*').any? { |x| File.mtime(x) > File.mtime(build_dir) }
FileUtils.mkdir_p build_dir
xcodebuild(platform, 'build')
# Copy .a files into the platform build directory.
prods = @opts[:products]
Dir.glob(File.join(XcodeBuildDir, '*.a')).each do |lib|
next if prods and !prods.include?(File.basename(lib))
lib = File.readlink(lib) if File.symlink?(lib)
sh "/bin/cp \"#{lib}\" \"#{build_dir}\""
end
`/usr/bin/touch \"#{build_dir}\"`
end
@libs = Dir.glob("#{build_dir}/*.a").map { |x| File.expand_path(x) }
if @libs.empty?
App.fail "Building vendor project `#{@path}' failed to create at least one `.a' library."
end
# Generate the bridgesupport file if we need to.
bs_file = bridgesupport_build_path(build_dir)
headers_dir = @opts[:headers_dir]
if headers_dir
# Dir.glob does not traverse symlinks with `**`, using this pattern
# will at least traverse symlinks one level down.
headers = Dir.glob(File.join(project_dir, headers_dir, '**{,/*/**}/*.h'))
if !File.exist?(bs_file) or headers.any? { |x| File.mtime(x) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (@opts[:bridgesupport_cflags] or @opts[:cflags] or '')
bs_exceptions = (@opts[:bridgesupport_exceptions] or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
end
@bs_files = Dir.glob("#{build_dir}/*.bridgesupport").map { |x| File.expand_path(x) }
end
private
def build_dir(platform)
@build_dir ||= begin
path = "build-#{platform}"
unless File.writable?(Dir.pwd)
path = File.join(Builder.common_build_dir, @path, path)
end
path
end
end
def project_dir
File.expand_path(@config.project_dir)
end
def gen_method(prefix)
method = "#{prefix}_#{@type.to_s}".intern
raise "Invalid vendor project type: #{@type}" unless respond_to?(method)
method
end
# First check if an explicit metadata file exists and, if so, write
# the new file to that same location. Otherwise fall back to the
# platform-specific build dir.
def bridgesupport_build_path(build_dir)
bs_file = File.basename(@path) + '.bridgesupport'
unless File.exist?(bs_file)
bs_file = File.join(build_dir, bs_file)
end
bs_file
end
def relative_path(path)
if ENV['RM_TARGET_HOST_APP_PATH']
Pathname.new(File.expand_path(path)).relative_path_from(Pathname.new(ENV['RM_TARGET_HOST_APP_PATH'])).to_s
else
path
end
end
def xcodeproj_path
@xcodeproj_path ||= begin
unless path = (@opts[:xcodeproj] || Dir.glob('*.xcodeproj')[0])
App.fail "Can't locate Xcode project file for vendor project #{@path}"
end
path
end
end
def xcodeproj_settings
details = {
:xcodeproj => xcodeproj_path,
:configuration => @opts[:configuration] || 'Release'
}
target = @opts[:target]
scheme = @opts[:scheme]
if target and scheme
App.fail "Both :target and :scheme are provided"
end
details[:target] = target if target
details[:scheme] = scheme if scheme
details
end
def xcodebuild(platform, action)
settings = xcodeproj_settings
# Unset environment variables that could potentially make the build
# to fail.
%w{CC CXX CFLAGS CXXFLAGS LDFLAGS}.each { |f| ENV[f] &&= nil }
# Build project into a build directory. We delete the build directory
# each time because Xcode is too stupid to be trusted to use the
# same build directory for different platform builds.
xcode_build_dir = File.expand_path(XcodeBuildDir)
rm_rf xcode_build_dir
xcopts = ''
xcopts << "-target \"#{settings[:target]}\" " if settings[:target]
xcopts << "-scheme \"#{settings[:scheme]}\" " if settings[:scheme]
xcconfig = "CONFIGURATION_BUILD_DIR=\"#{xcode_build_dir}\" "
case platform
when "MacOSX"
xcconfig << "MACOSX_DEPLOYMENT_TARGET=#{@config.deployment_target} "
when /^iPhone/
xcconfig << "IPHONEOS_DEPLOYMENT_TARGET=#{@config.deployment_target} "
else
App.fail "Unknown platform : #{platform}"
end
invoke_xcodebuild("-project '#{settings[:xcodeproj]}' #{xcopts} -configuration '#{settings[:configuration]}' -sdk #{platform.downcase}#{@config.sdk_version} #{@config.arch_flags(platform)} #{xcconfig} #{action}")
end
def invoke_xcodebuild(cmd)
command = "#{XCODEBUILD_PATH} #{cmd}"
unless App::VERBOSE
command << " 2>&1 | env RM_XCPRETTY_PRINTER_PROJECT_ROOT='#{project_dir}' '#{File.join(@config.motiondir, 'vendor/XCPretty/bin/xcpretty')}' --printer '#{File.join(@config.motiondir, 'lib/motion/project/vendor/xcpretty_printer.rb')}'"
end
sh command
end
end
end; end