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RubyMotion/lib/motion/project/template/ios.rb

383 lines
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Ruby

# encoding: utf-8
# Copyright (c) 2012, HipByte SPRL and contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
require 'motion/project/app'
require 'motion/util/version'
App = Motion::Project::App
App.template = :ios
require 'motion/project'
require 'motion/project/template/ios/config'
require 'motion/project/template/ios/builder'
desc "Clear local build objects"
task :clean do
App.config.clean_project(['iPhoneSimulator', 'iPhoneOS'])
end
desc "Build the project, then run the simulator"
task :default => :simulator
desc "Build everything"
task :build => ['build:simulator', 'build:device']
namespace :build do
def pre_build_actions(platform)
# TODO: Ensure Info.plist gets regenerated on each build so it has ints for
# Instruments and strings for normal builds.
rm_f File.join(App.config.app_bundle(platform), 'Info.plist')
# TODO this should go into a iOS specific Builder class which performs this
# check before building.
App.config.resources_dirs.flatten.each do |dir|
next unless File.exist?(dir)
Dir.entries(dir).grep(/^Resources$/i).each do |basename|
path = File.join(dir, basename)
if File.directory?(path)
suggestion = basename == 'Resources' ? 'Assets' : 'assets'
App.fail "An iOS application cannot be installed if it contains a " \
"directory called `resources'. Please rename the " \
"directory at path `#{path}' to, for instance, " \
"`#{File.join(dir, suggestion)}'."
end
end
end
end
desc "Build the simulator version"
task :simulator do
pre_build_actions('iPhoneSimulator')
App.build('iPhoneSimulator')
end
desc "Build the device version"
task :device do
pre_build_actions('iPhoneOS')
App.build('iPhoneOS')
App.codesign('iPhoneOS')
end
end
desc "Run the simulator"
task :simulator do
deployment_target = Motion::Util::Version.new(App.config.deployment_target)
target = ENV['target']
if target && Motion::Util::Version.new(target) < deployment_target
App.fail "It is not possible to simulate an SDK version (#{target}) " \
"lower than the app's deployment target (#{deployment_target})"
end
target ||= App.config.sdk_version
# May be overridden on Xcode <= 5 with the `device_family' option (see below)
#
# TODO This argument is required for the `sim` tool, but it's ignored for
# Xcode >= 6. We should get rid of it at some point.
#
family_int = App.config.device_family_ints[0]
xcode_version = Motion::Util::Version.new(App.config.xcode_version.first)
if xcode_version >= Motion::Util::Version.new('6')
if ENV['device_family'] || ENV['retina']
simctl = File.join(App.config.xcode_dir, 'Platforms/iPhoneSimulator.platform/Developer/usr/bin/simctl')
App.fail "Starting with Xcode 6 / iOS Simulator 8, the `device_family' " \
"and `retina' options are no longer valid. Instead, use the " \
"`device_name' option which takes the name of one of the " \
"configured device-sets found in Xcode -> Window -> Devices " \
"or under `Devices' in the output of: $ #{simctl} list"
end
else
if family = ENV['device_family']
family_int = App.config.device_family_int(family.downcase.intern)
end
retina = ENV['retina']
if retina && retina.strip.downcase == 'false' && family_int == 1 # iPhone only
ios_7 = Motion::Util::Version.new('7')
if Motion::Util::Version.new(target) >= ios_7
if deployment_target < ios_7
App.fail "In order to simulate on a non-retina device, please use " \
"the `target' option to specify the simulated SDK version. " \
"E.g.: rake target=#{deployment_target} retina=false"
else
App.fail "It is not possible to simulate on a non-retina device " \
"when not deploying to iOS < 7."
end
end
end
end
if ENV['background_fetch']
modes = App.config.info_plist['UIBackgroundModes']
if modes.nil? || !modes.include?('fetch')
App.fail "In order to launch the application in `background fetch' " \
"mode, you will need to configure your application to enable " \
"it by adding: app.info_plist['UIBackgroundModes'] = ['fetch']"
end
end
unless ENV["skip_build"]
Rake::Task["build:simulator"].invoke
end
app = App.config.app_bundle('iPhoneSimulator')
if ENV['TMUX']
tmux_default_command = `tmux show-options -g default-command`.strip
unless tmux_default_command.include?("reattach-to-user-namespace")
App.warn(<<END
It appears you are using tmux without 'reattach-to-user-namespace', the simulator might not work properly. You can either disable tmux or run the following commands:
$ brew install reattach-to-user-namespace
$ echo 'set-option -g default-command "reattach-to-user-namespace -l $SHELL"' >> ~/.tmux.conf
END
)
end
end
# Cleanup the simulator application sandbox, to avoid having old resource files there.
if ENV['clean']
sim_apps = File.expand_path("~/Library/Application Support/iPhone Simulator/#{target}/Applications")
Dir.glob("#{sim_apps}/**/*.app").each do |app_bundle|
if File.basename(app_bundle) == File.basename(app)
rm_rf File.dirname(app_bundle)
break
end
end
end
device_name = ENV["device_name"]
simulate_device = App.config.device_family_string(device_name, family_int, target, retina)
# Launch the simulator.
xcode = App.config.xcode_dir
env = "DYLD_FRAMEWORK_PATH=\"#{xcode}/../Frameworks\":\"#{xcode}/../OtherFrameworks\""
env << " RM_BUILT_EXECUTABLE=\"#{File.expand_path(App.config.app_bundle_executable('iPhoneSimulator'))}\""
env << ' SIM_SPEC_MODE=1' if App.config.spec_mode
sim = File.join(App.config.bindir, 'ios/sim')
debug = (ENV['debug'] ? 1 : (App.config.spec_mode ? '0' : '2'))
app_args = (ENV['args'] or '')
App.info 'Simulate', app
at_exit { system("stty echo") } if $stdout.tty? # Just in case the simulator launcher crashes and leaves the terminal without echo.
Signal.trap(:INT) { } if ENV['debug']
system "#{env} #{sim} #{debug} #{family_int} \"#{simulate_device}\" #{target} \"#{xcode}\" \"#{app}\" #{app_args}"
App.config.print_crash_message if $?.exitstatus != 0 && !App.config.spec_mode
exit($?.exitstatus)
end
desc "Create an .ipa archive"
task :archive => ['build:device'] do
App.archive
end
namespace :archive do
desc "Create an .ipa archive for distribution (AppStore)"
task :distribution do
App.config_without_setup.build_mode = :release
App.config_without_setup.distribution_mode = true
Rake::Task["archive"].invoke
end
end
desc "Same as 'spec:simulator'"
task :spec => ['spec:simulator']
namespace :spec do
desc "Run the test/spec suite on the simulator"
task :simulator do
App.config_without_setup.spec_mode = true
Rake::Task["simulator"].invoke
end
desc "Run the test/spec suite on the device"
task :device do
App.config_without_setup.spec_mode = true
ENV['debug'] ||= '1'
Rake::Task["device"].invoke
end
end
$deployed_app_path = nil
desc "Deploy on the device"
task :device => :archive do
App.info 'Deploy', App.config.archive
device_id = (ENV['id'] or App.config.device_id)
unless App.config.provisioned_devices.include?(device_id)
App.fail "Device ID `#{device_id}' not provisioned in profile `#{App.config.provisioning_profile}'"
end
env = "XCODE_DIR=\"#{App.config.xcode_dir}\""
if ENV['debug']
unless remote_arch = ENV['arch']
ary = App.config.archs['iPhoneOS']
remote_arch = ary.last
if ary.size > 1
$stderr.puts "*** Application is built for multiple architectures (#{ary.join(', ')}), the debugger will target #{remote_arch}. Pass the `arch' option in order to specify which one to use (ex. rake device debug=1 arch=arm64)."
end
end
env << " RM_REMOTE_ARCH=\"#{remote_arch}\""
end
deploy = File.join(App.config.bindir, 'ios/deploy')
flags = Rake.application.options.trace ? '-d' : ''
Signal.trap(:INT) { } if ENV['debug']
cmd = "#{env} #{deploy} #{flags} \"#{device_id}\" \"#{App.config.archive}\""
if ENV['install_only']
$deployed_app_path = `#{cmd}`.strip
else
sh(cmd)
end
end
desc "Create a .a static library"
task :static do
libs = %w{iPhoneSimulator iPhoneOS}.map do |platform|
'"' + App.build(platform, :static => true) + '"'
end
fat_lib = File.join(App.config.build_dir, App.config.name + '-universal.a')
App.info 'Create', fat_lib
sh "/usr/bin/lipo -create #{libs.join(' ')} -output \"#{fat_lib}\""
end
# With Xcode 5 not all templates worked on the sim or device.
#
# TODO: This should be cleaned up once Xcode 5 is no longer supported.
IOS_SIM_INSTRUMENTS_TEMPLATES = [
'Allocations', 'Leaks', 'Activity Monitor',
'Zombies', 'Time Profiler', 'System Trace', 'Automation',
'File Activity', 'Core Data'
]
IOS_DEVICE_INSTRUMENTS_TEMPLATES = [
'Allocations', 'Leaks', 'Activity Monitor',
'Zombies', 'Time Profiler', 'System Trace', 'Automation',
'Energy Diagnostics', 'Network', 'System Usage', 'Core Animation',
'OpenGL ES Driver', 'OpenGL ES Analysis'
]
desc "Same as profile:simulator"
task :profile => ['profile:simulator']
def profiler_templates
if App.config.xcode_version[0] >= '6.0'
App.config.profiler_known_templates.map do |template_path|
File.basename(template_path, File.extname(template_path))
end
end
end
namespace :profile do
desc "Run a build on the simulator through Instruments"
task :simulator do
ENV['__USE_DEVICE_INT__'] = '1'
Rake::Task['build:simulator'].invoke
target = ENV['target'] || App.config.sdk_version
family_int =
if family = ENV['device_family']
App.config.device_family_int(family.downcase.intern)
else
App.config.device_family_ints[0]
end
retina = ENV['retina']
device_name = ENV["device_name"]
device_name = App.config.device_family_string(device_name, family_int, target, retina)
plist = App.config.profiler_config_plist('iPhoneSimulator', ENV['args'], ENV['template'], profiler_templates || IOS_SIM_INSTRUMENTS_TEMPLATES)
plist['com.apple.xcode.simulatedDeviceFamily'] = App.config.device_family_ints.first
plist['com.apple.xcode.SDKPath'] = App.config.sdk('iPhoneSimulator')
plist['optionalData']['launchOptions']['architectureType'] = 0
plist['deviceIdentifier'] = App.config.profiler_config_device_identifier(device_name, target)
App.profile('iPhoneSimulator', plist)
end
namespace :simulator do
desc 'List all built-in Simulator Instruments templates'
task :templates do
puts "Built-in Simulator Instruments templates:"
(profiler_templates || IOS_SIM_INSTRUMENTS_TEMPLATES).each do |template|
puts "* #{template}"
end
end
end
desc "Run a build on the device through Instruments"
task :device do
ENV['__USE_DEVICE_INT__'] = '1'
# Create a build that allows debugging but doesn't start a debugger on deploy.
App.config.entitlements['get-task-allow'] = true
ENV['install_only'] = '1'
Rake::Task['device'].invoke
if $deployed_app_path.nil? || $deployed_app_path.empty?
App.fail 'Unable to determine remote app path'
end
plist = App.config.profiler_config_plist('iPhoneOS', ENV['args'], ENV['template'], profiler_templates || IOS_DEVICE_INSTRUMENTS_TEMPLATES, false)
plist['absolutePathOfLaunchable'] = File.join($deployed_app_path, App.config.bundle_name)
plist['deviceIdentifier'] = (ENV['id'] or App.config.device_id)
App.profile('iPhoneOS', plist)
end
namespace :device do
desc 'List all built-in device Instruments templates'
task :templates do
puts "Built-in device Instruments templates:"
(profiler_templates || IOS_DEVICE_INSTRUMENTS_TEMPLATES).each do |template|
puts "* #{template}"
end
end
end
end
desc "Same as crashlog:simulator"
task :crashlog => 'crashlog:simulator'
namespace :crashlog do
desc "Open the latest crash report generated by the app in the simulator"
task :simulator => :__local_crashlog
desc "Retrieve and symbolicate crash logs generated by the app on the device, and open the latest generated one"
task :device do
device_id = (ENV['id'] or App.config.device_id)
crash_reports_dir = File.expand_path("~/Library/Logs/RubyMotion Device")
mkdir_p crash_reports_dir
deploy = File.join(App.config.bindir, 'ios/deploy')
env = "XCODE_DIR=\"#{App.config.xcode_dir}\" CRASH_REPORTS_DIR=\"#{crash_reports_dir}\""
flags = Rake.application.options.trace ? '-d' : ''
cmd = "#{env} #{deploy} -l #{flags} \"#{device_id}\" \"#{App.config.archive}\""
system(cmd)
# Open the latest generated one.
logs = Dir.glob(File.join(crash_reports_dir, "#{App.config.name}_*"))
unless logs.empty?
sh "/usr/bin/open -a Console \"#{logs.last}\""
end
end
end