Files
RubyMotion/lib/motion/project/template/ios-framework/builder.rb
2014-08-27 15:53:16 +02:00

457 lines
19 KiB
Ruby

# encoding: utf-8
# Copyright (c) 2012, HipByte SPRL and contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
require 'motion/project/builder'
require 'motion/project/paralel_builder'
require 'motion/project/dependency'
module Motion; module Project
class Builder
def build(config, platform, opts)
config.sdk_version = ENV['RM_TARGET_SDK_VERSION'] if ENV['RM_TARGET_SDK_VERSION']
config.deployment_target = ENV['RM_TARGET_DEPLOYMENT_TARGET'] if ENV['RM_TARGET_DEPLOYMENT_TARGET']
datadir = config.datadir
unless File.exist?(File.join(datadir, platform))
$stderr.puts "This version of RubyMotion does not support `#{platform}'"
exit 1
end
archs = config.archs[platform]
ruby = File.join(config.bindir, 'ruby')
llc = File.join(config.bindir, 'llc')
@nfd = File.join(config.bindir, 'nfd')
config.resources_dirs.flatten!
config.resources_dirs.uniq!
# Locate SDK and compilers.
sdk = config.sdk(platform)
cc = config.locate_compiler(platform, 'clang')
cxx = config.locate_compiler(platform, 'clang++')
build_dir = File.join(config.versionized_build_dir(platform))
App.info 'Build', build_dir
# Prepare the list of BridgeSupport files needed.
bs_files = config.bridgesupport_files
# Build vendor libraries.
vendor_libs = []
config.vendor_projects.each do |vendor_project|
vendor_project.build(platform)
vendor_libs.concat(vendor_project.libs)
bs_files.concat(vendor_project.bs_files)
end
# Validate common build directory.
if !File.directory?(Builder.common_build_dir) or !File.writable?(Builder.common_build_dir)
$stderr.puts "Cannot write into the `#{Builder.common_build_dir}' directory, please remove or check permissions and try again."
exit 1
end
# Prepare external frameworks BridgeSupport files (OSX-only).
if config.respond_to?(:external_frameworks)
external_frameworks = config.external_frameworks.map { |x| File.expand_path(x) }
external_frameworks.each do |path|
headers = Dir.glob(File.join(path, 'Headers/**/*.h'))
bs_file = File.join(Builder.common_build_dir, File.expand_path(path) + '.bridgesupport')
if !File.exist?(bs_file) or File.mtime(path) > File.mtime(bs_file)
FileUtils.mkdir_p(File.dirname(bs_file))
config.gen_bridge_metadata(platform, headers, bs_file, '', [])
end
bs_files << bs_file
end
else
external_frameworks = []
end
# Build object files.
objs_build_dir = File.join(build_dir, 'objs')
FileUtils.mkdir_p(objs_build_dir)
any_obj_file_built = false
project_files = Dir.glob("**/*.rb").map{ |x| File.expand_path(x) }
is_default_archs = (archs == config.default_archs[platform])
rubyc_bs_flags = bs_files.map { |x| "--uses-bs \"" + x + "\" " }.join(' ')
build_file = Proc.new do |files_build_dir, path|
rpath = path
path = File.expand_path(path)
if is_default_archs && !project_files.include?(path)
files_build_dir = File.expand_path(File.join(Builder.common_build_dir, files_build_dir))
end
obj = File.join(files_build_dir, "#{path}.o")
should_rebuild = (!File.exist?(obj) \
or File.mtime(path) > File.mtime(obj) \
or File.mtime(ruby) > File.mtime(obj))
# Generate or retrieve init function.
init_func = should_rebuild ? "MREP_#{`/usr/bin/uuidgen`.strip.gsub('-', '')}" : `#{config.locate_binary('nm')} \"#{obj}\"`.scan(/T\s+_(MREP_.*)/)[0][0]
if should_rebuild
App.info 'Compile', rpath
FileUtils.mkdir_p(File.dirname(obj))
arch_objs = []
archs.each do |arch|
# Locate arch kernel.
kernel = File.join(datadir, platform, "kernel-#{arch}.bc")
raise "Can't locate kernel file" unless File.exist?(kernel)
# Assembly.
asm = File.join(files_build_dir, "#{path}.#{arch}.s")
arm64 = false
compiler_exec_arch = case arch
when /^arm/
(arm64 = (arch == 'arm64')) ? 'x86_64' : 'i386'
else
arch
end
sh "/usr/bin/env VM_PLATFORM=\"#{platform}\" VM_KERNEL_PATH=\"#{kernel}\" VM_OPT_LEVEL=\"#{config.opt_level}\" /usr/bin/arch -arch #{compiler_exec_arch} #{ruby} #{rubyc_bs_flags} --emit-llvm \"#{asm}\" #{init_func} \"#{path}\""
# Object
arch_obj = File.join(files_build_dir, "#{path}.#{arch}.o")
if arm64
# At the time of this writing Apple hasn't yet contributed the source code of the LLVM backend for the "arm64" architecture, so the RubyMotion compiler can't emit proper assembly yet. We work around this limitation by generating bitcode instead and giving it to the linker. Ugly but should be temporary (right?).
@dummy_object_file ||= begin
src_path = '/tmp/__dummy_object_file__.c'
obj_path = '/tmp/__dummy_object_file__.o'
File.open(src_path, 'w') { |io| io.puts "static int foo(void) { return 42; }" }
sh "#{cc} -c #{src_path} -o #{obj_path} -arch arm64 -miphoneos-version-min=7.0"
obj_path
end
ld_path = File.join(App.config.xcode_dir, 'Toolchains/XcodeDefault.xctoolchain/usr/bin/ld')
sh "#{ld_path} \"#{asm}\" \"#{@dummy_object_file}\" -arch arm64 -r -o \"#{arch_obj}\""
else
sh "#{cc} -fexceptions -c -arch #{arch} \"#{asm}\" -o \"#{arch_obj}\""
end
[asm].each { |x| File.unlink(x) } unless ENV['keep_temps']
arch_objs << arch_obj
end
# Assemble fat binary.
arch_objs_list = arch_objs.map { |x| "\"#{x}\"" }.join(' ')
sh "/usr/bin/lipo -create #{arch_objs_list} -output \"#{obj}\""
end
any_obj_file_built = true
[obj, init_func]
end
# Resolve file dependencies.
if config.detect_dependencies == true
config.dependencies = Dependency.new(config.files - config.exclude_from_detect_dependencies, config.dependencies).run
end
parallel = ParallelBuilder.new(objs_build_dir, build_file)
parallel.files = config.ordered_build_files
parallel.run
objs = app_objs = parallel.objects
FileUtils.touch(objs_build_dir) if any_obj_file_built
init_txt = <<EOS
#import <Foundation/Foundation.h>
extern "C" {
void *rb_vm_top_self(void);
EOS
app_objs.each do |_, init_func|
init_txt << "void #{init_func}(void *, void *);\n"
end
init_txt << <<EOS
}
__attribute__((constructor))
static void initializer(void)
{
static bool initialized = false;
if (!initialized) {
void *self = rb_vm_top_self();
EOS
app_objs.each do |_, init_func|
init_txt << "#{init_func}(self, 0);\n"
end
init_txt << <<EOS
}
initialized = true;
}
EOS
# Compile init file.
init = File.join(objs_build_dir, 'init.mm')
init_o = File.join(objs_build_dir, 'init.o')
if !(File.exist?(init) and File.exist?(init_o) and File.read(init) == init_txt)
File.open(init, 'w') { |io| io.write(init_txt) }
sh "#{cxx} \"#{init}\" #{config.cflags(platform, true)} -c -o \"#{init_o}\""
end
# Prepare bundle.
bundle_path = config.app_bundle(platform)
unless File.exist?(bundle_path)
App.info 'Create', bundle_path
FileUtils.mkdir_p(bundle_path)
end
# Link executable.
main_exec = config.app_bundle_executable(platform)
unless File.exist?(File.dirname(main_exec))
App.info 'Create', File.dirname(main_exec)
FileUtils.mkdir_p(File.dirname(main_exec))
end
main_exec_created = false
if !File.exist?(main_exec) \
or File.mtime(config.project_file) > File.mtime(main_exec) \
or objs.any? { |path, _| File.mtime(path) > File.mtime(main_exec) } \
or File.mtime(init_o) > File.mtime(main_exec) \
or vendor_libs.any? { |lib| File.mtime(lib) > File.mtime(main_exec) }
# or File.mtime(librubymotion) > File.mtime(main_exec)
App.info 'Link', main_exec
objs_list = objs.map { |path, _| path }.unshift(init_o, *config.frameworks_stubs_objects(platform)).map { |x| "\"#{x}\"" }.join(' ')
framework_search_paths = (config.framework_search_paths + external_frameworks.map { |x| File.dirname(x) }).uniq.map { |x| "-F '#{File.expand_path(x)}'" }.join(' ')
frameworks = (config.frameworks_dependencies + external_frameworks.map { |x| File.basename(x, '.framework') }).map { |x| "-framework #{x}" }.join(' ')
weak_frameworks = config.weak_frameworks.map { |x| "-weak_framework #{x}" }.join(' ')
vendor_libs = config.vendor_projects.inject([]) do |libs, vendor_project|
libs << vendor_project.libs.map { |x|
(vendor_project.opts[:force_load] ? '-force_load ' : '-ObjC ') + "\"#{x}\""
}
end.join(' ')
linker_option = begin
m = config.deployment_target.match(/(\d+)/)
if m[0].to_i < 7
"-stdlib=libstdc++"
end
end || ""
sh "#{cxx} -o \"#{main_exec}\" #{objs_list} #{config.ldflags(platform)} -lobjc -licucore #{linker_option} #{framework_search_paths} #{frameworks} #{weak_frameworks} #{config.libs.join(' ')} #{vendor_libs} -single_module -compatibility_version 1 -current_version 1 -undefined dynamic_lookup -dynamiclib -read_only_relocs suppress -dead_strip -install_name @rpath/#{config.name}.framework/#{config.name} -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -rpath -Xlinker @loader_path/Frameworks"
main_exec_created = true
end
# Compile IB resources.
config.resources_dirs.each do |dir|
if File.exist?(dir)
ib_resources = []
ib_resources.concat((Dir.glob(File.join(dir, '**', '*.xib')) + Dir.glob(File.join(dir, '*.lproj', '*.xib'))).map { |xib| [xib, xib.sub(/\.xib$/, '.nib')] })
ib_resources.concat(Dir.glob(File.join(dir, '**', '*.storyboard')).map { |storyboard| [storyboard, storyboard.sub(/\.storyboard$/, '.storyboardc')] })
ib_resources.each do |src, dest|
if !File.exist?(dest) or File.mtime(src) > File.mtime(dest)
App.info 'Compile', src
sh "/usr/bin/ibtool --compile \"#{dest}\" \"#{src}\""
end
end
end
end
preserve_resources = []
# Compile Asset Catalog bundles.
assets_bundles = config.assets_bundles
unless assets_bundles.empty?
app_icons_asset_bundle = config.app_icons_asset_bundle
if app_icons_asset_bundle
app_icons_info_plist_path = config.app_icons_info_plist_path(platform)
app_icons_options = "--output-partial-info-plist \"#{app_icons_info_plist_path}\" " \
"--app-icon \"#{config.app_icon_name_from_asset_bundle}\""
end
App.info 'Compile', assets_bundles.join(", ")
app_resources_dir = File.expand_path(config.app_resources_dir(platform))
FileUtils.mkdir_p(app_resources_dir)
cmd = "\"#{config.xcode_dir}/usr/bin/actool\" --output-format human-readable-text " \
"--notices --warnings --platform #{config.deploy_platform.downcase} " \
"--minimum-deployment-target #{config.deployment_target} " \
"#{Array(config.device_family).map { |d| "--target-device #{d}" }.join(' ')} " \
"#{app_icons_options} --compress-pngs --compile \"#{app_resources_dir}\" " \
"\"#{assets_bundles.map { |f| File.expand_path(f) }.join('" "')}\""
$stderr.puts(cmd) if App::VERBOSE
actool_output = `#{cmd} 2>&1`
$stderr.puts(actool_output) if App::VERBOSE
# Split output in warnings and compiled files
actool_output, actool_compilation_results = actool_output.split('/* com.apple.actool.compilation-results */')
actool_compiled_files = actool_compilation_results.strip.split("\n")
if actool_document_warnings = actool_output.split('/* com.apple.actool.document.warnings */').last
# Propagate warnings to the user.
actool_document_warnings.strip.split("\n").each { |w| App.warn(w) }
end
# Remove the partial Info.plist line and preserve all other assets.
actool_compiled_files.delete(app_icons_info_plist_path) if app_icons_asset_bundle
preserve_resources.concat(actool_compiled_files.map { |f| File.basename(f) })
config.configure_app_icons_from_asset_bundle(platform) if app_icons_asset_bundle
end
# Compile CoreData Model resources and SpriteKit atlas files.
config.resources_dirs.each do |dir|
if File.exist?(dir)
Dir.glob(File.join(dir, '*.xcdatamodeld')).each do |model|
momd = model.sub(/\.xcdatamodeld$/, '.momd')
if !File.exist?(momd) or File.mtime(model) > File.mtime(momd)
App.info 'Compile', model
model = File.expand_path(model) # momc wants absolute paths.
momd = File.expand_path(momd)
sh "\"#{App.config.xcode_dir}/usr/bin/momc\" \"#{model}\" \"#{momd}\""
end
end
if cmd = config.spritekit_texture_atlas_compiler
Dir.glob(File.join(dir, '*.atlas')).each do |atlas|
if File.directory?(atlas)
App.info 'Compile', atlas
sh "\"#{cmd}\" \"#{atlas}\" \"#{bundle_path}\""
end
end
end
end
end
# Create bundle/Info.plist.
bundle_info_plist = File.join(bundle_path, 'Info.plist')
if !File.exist?(bundle_info_plist) or File.mtime(config.project_file) > File.mtime(bundle_info_plist)
App.info 'Create', bundle_info_plist
File.open(bundle_info_plist, 'w') { |io| io.write(config.info_plist_data(platform)) }
sh "/usr/bin/plutil -convert binary1 \"#{bundle_info_plist}\""
end
# Copy resources, handle subdirectories.
app_resources_dir = config.app_resources_dir(platform)
FileUtils.mkdir_p(app_resources_dir)
reserved_app_bundle_files = [
'_CodeSignature/CodeResources', 'CodeResources', 'embedded.mobileprovision',
'Info.plist', 'PkgInfo', 'ResourceRules.plist',
convert_filesystem_encoding(config.name)
]
resources_exclude_extnames = ['.xib', '.storyboard', '.xcdatamodeld', '.atlas', '.xcassets']
resources_paths = []
config.resources_dirs.each do |dir|
if File.exist?(dir)
resources_paths << Dir.chdir(dir) do
Dir.glob('**{,/*/**}/*').reject do |x|
# Find files with extnames to exclude or files inside bundles to
# exclude (e.g. xcassets).
File.extname(x) == '.lproj' ||
resources_exclude_extnames.include?(File.extname(x)) ||
resources_exclude_extnames.include?(File.extname(x.split('/').first))
end.map { |file| File.join(dir, file) }
end
end
end
resources_paths.flatten!
resources_paths.each do |res_path|
res = path_on_resources_dirs(config.resources_dirs, res_path)
if reserved_app_bundle_files.include?(res)
App.fail "Cannot use `#{res_path}' as a resource file because it's a reserved application bundle file"
end
dest_path = File.join(app_resources_dir, res)
copy_resource(res_path, dest_path)
end
# Compile all .strings files
Dir.glob(File.join(app_resources_dir, '{,**/}*.strings')).each do |strings_file|
compile_resource_to_binary_plist(strings_file)
end
# Delete old resource files.
resources_files = resources_paths.map { |x| path_on_resources_dirs(config.resources_dirs, x) }
Dir.chdir(app_resources_dir) do
Dir.glob('*').each do |bundle_res|
next if File.directory?(bundle_res)
next if reserved_app_bundle_files.include?(bundle_res)
next if resources_files.include?(bundle_res)
next if preserve_resources.include?(File.basename(bundle_res))
App.warn "File `#{bundle_res}' found in app bundle but not in resource directories, removing"
FileUtils.rm_rf(bundle_res)
end
end
# Generate dSYM.
dsym_path = config.app_bundle_dsym(platform)
if !File.exist?(dsym_path) or File.mtime(main_exec) > File.mtime(dsym_path)
App.info "Create", dsym_path
sh "/usr/bin/dsymutil \"#{main_exec}\" -o \"#{dsym_path}\""
end
# TODO find a way to strip framework symbols
# Strip all symbols. Only in distribution mode.
# if main_exec_created and (config.distribution_mode or ENV['__strip__'])
# App.info "Strip", main_exec
# sh "#{config.locate_binary('strip')} #{config.strip_args} \"#{main_exec}\""
# end
end
def path_on_resources_dirs(dirs, path)
dir = dirs.each do |dir|
break dir if path =~ /^#{dir}/
end
path = path.sub(/^#{dir}\/*/, '') if dir
path
end
def convert_filesystem_encoding(string)
if RUBY_VERSION < "2.1.0"
return eval `#{@nfd} "#{string}"`
else
# Dir.glob on Ruby 2.1 returns file path as "Normalization Form C".
# So, we do not convert to "Normalization Form D".
# (Ruby 2.0 or below, Dir.glob returns "Normalization Form D").
return string
end
end
def compile_resource_to_binary_plist(path)
unless File.size(path) == 0
App.info 'Compile', path
sh "/usr/bin/plutil -convert binary1 \"#{path}\""
end
end
def copy_resource(res_path, dest_path)
if !File.exist?(dest_path) or File.mtime(res_path) > File.mtime(dest_path)
FileUtils.mkdir_p(File.dirname(dest_path))
App.info 'Copy', res_path
FileUtils.cp_r(res_path, dest_path)
end
end
class << self
def common_build_dir
dir = File.expand_path("~/Library/RubyMotion/build")
unless File.exist?(dir)
begin
FileUtils.mkdir_p dir
rescue
end
end
dir
end
end
end
end; end