mirror of
https://github.com/zhigang1992/RubyMotion.git
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710 lines
30 KiB
Ruby
710 lines
30 KiB
Ruby
# encoding: utf-8
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# Copyright (c) 2012, HipByte SPRL and contributors
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# 1. Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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# 2. Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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require 'motion/project/dependency'
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require 'motion/project/parallel_builder'
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module Motion; module Project;
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class Builder
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include Rake::DSL if Object.const_defined?(:Rake) && Rake.const_defined?(:DSL)
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def build(config, platform, opts)
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unless File.exist?(File.join(config.datadir, platform))
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$stderr.puts "This version of RubyMotion does not support `#{platform}'"
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exit 1
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end
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@ruby = File.join(config.bindir, 'ruby')
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@nfd = File.join(config.bindir, 'nfd')
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if config.spec_mode and (config.spec_files - config.spec_core_files).empty?
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App.fail "No spec files in `#{config.specs_dir}'"
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end
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config.resources_dirs.flatten!
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config.resources_dirs.uniq!
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# Locate SDK and compilers.
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@sdk = config.sdk(platform)
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@cc = config.locate_compiler(platform, 'clang')
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@cxx = config.locate_compiler(platform, 'clang++')
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build_dir = File.join(config.versionized_build_dir(platform))
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App.info 'Build', build_dir
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# Prepare the list of BridgeSupport files needed.
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@bs_files = config.bridgesupport_files
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# Build vendor libraries.
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vendor_libs = build_vendor_libs(config, platform)
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# Validate common build directory.
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if !File.directory?(Builder.common_build_dir) or !File.writable?(Builder.common_build_dir)
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$stderr.puts "Cannot write into the `#{Builder.common_build_dir}' directory, please remove or check permissions and try again."
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exit 1
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end
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# Prepare embedded and external frameworks BridgeSupport files (OSX-only).
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embedded_frameworks = prepare_embedded_frameworks(config, platform)
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external_frameworks = prepare_external_frameworks(config, platform)
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# Build object files.
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objs_build_dir = File.join(build_dir, 'objs')
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FileUtils.mkdir_p(objs_build_dir)
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@any_obj_file_built = false
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build_file = build_file(config, platform)
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# Resolve file dependencies.
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if config.detect_dependencies == true
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config.dependencies = Dependency.new(config.files - config.exclude_from_detect_dependencies, config.dependencies).run
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end
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parallel = ParallelBuilder.new(objs_build_dir, build_file)
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parallel.files = config.ordered_build_files
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parallel.files += config.spec_files if config.spec_mode
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parallel.run
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objs = app_objs = parallel.objects
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spec_objs = []
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if config.spec_mode
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app_objs = objs[0...config.ordered_build_files.size]
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spec_objs = objs[-(config.spec_files.size)..-1]
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end
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# Generate init file.
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init_o = build_init_file(app_objs, objs_build_dir, config, platform)
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# Build static library if the option is set
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static_library = opts.delete(:static)
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librubymotion = File.join(config.datadir, platform, 'librubymotion-static.a')
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if static_library
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# Create a static archive with all object files + the runtime.
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lib = File.join(config.versionized_build_dir(platform), config.name + '.a')
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App.info 'Create', lib
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objs_list = objs.map { |path, _| path }.unshift(init_o, *config.frameworks_stubs_objects(platform)).map { |x| "\"#{x}\"" }.join(' ')
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sh "/usr/bin/libtool -static \"#{librubymotion}\" #{objs_list} -o \"#{lib}\""
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return lib
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end
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FileUtils.touch(objs_build_dir) if @any_obj_file_built
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# Generate main file.
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main_o = build_main_file(spec_objs, objs_build_dir, config, platform)
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# Generate main file for extensions
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if config.extensions.any?
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main_extension_o = build_extension_main_file(spec_objs, objs_build_dir, config, platform)
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end
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# Prepare bundle.
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bundle_path = config.app_bundle(platform)
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unless File.exist?(bundle_path)
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App.info 'Create', bundle_path
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FileUtils.mkdir_p(bundle_path)
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end
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# Link executable.
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main_exec = config.app_bundle_executable(platform)
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should_link_executable = !File.exist?(main_exec) \
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or File.mtime(config.project_file) > File.mtime(main_exec) \
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or objs.any? { |path, _| File.mtime(path) > File.mtime(main_exec) } \
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or File.mtime(main_o) > File.mtime(main_exec) \
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or vendor_libs.any? { |lib| File.mtime(lib) > File.mtime(main_exec) } \
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or File.mtime(librubymotion) > File.mtime(main_exec)
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main_exec_created = link_executable(main_exec, objs, init_o, main_o, embedded_frameworks, external_frameworks, should_link_executable, config, platform)
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# Build extensions
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config.extensions.each do |extension|
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# Prepare the list of BridgeSupport files needed.
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@bs_files = extension.bridgesupport_files
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# Build vendor libraries.
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vendor_libs = build_vendor_libs(extension, platform)
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# Prepare embedded and external frameworks BridgeSupport files (OSX-only).
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embedded_frameworks = prepare_embedded_frameworks(extension, platform)
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external_frameworks = prepare_external_frameworks(extension, platform)
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# Build object files.
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objs_build_dir = File.join(build_dir, 'objs')
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FileUtils.mkdir_p(objs_build_dir)
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@any_obj_file_built = false
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build_file = build_file(extension, platform)
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# Resolve file dependencies.
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if extension.detect_dependencies == true
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extension.dependencies = Dependency.new(extension.files - extension.exclude_from_detect_dependencies, extension.dependencies).run
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end
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extension_parallel = ParallelBuilder.new(objs_build_dir, build_file)
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extension_files = Dir.glob("#{extension.project_dir}/app/*.rb").map{ |x| File.expand_path(x) }
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extension_parallel.files = extension_files
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extension_parallel.run
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extension_objs = extension_parallel.objects
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# Generate init file.
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init_o = build_init_file(extension_objs, objs_build_dir, config, platform, "#{extension.name}_init")
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FileUtils.touch(objs_build_dir) if @any_obj_file_built
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extension_path = extension.extension_path(platform)
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# Link executable
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extension_exec = File.join(extension_path, [config.identifier, extension.name].join('.'))
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should_link_executable = !File.exist?(extension_exec) \
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or File.mtime(extension.project_file) > File.mtime(extension_exec) \
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or extension_objs.any? { |path, _| File.mtime(path) > File.mtime(extension_exec) } \
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or File.mtime(main_extension_o) > File.mtime(extension_exec) \
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or vendor_libs.any? { |lib| File.mtime(lib) > File.mtime(extension_exec) } \
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or File.mtime(librubymotion) > File.mtime(extension_exec)
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extension_exec_created = link_executable(extension_exec, extension_objs, init_o, main_extension_o, embedded_frameworks, external_frameworks, should_link_executable, extension, platform)
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# Create extension Info.plist.
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extension_info_plist = File.join(extension_path, 'Info.plist')
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if !File.exist?(extension_info_plist) or File.mtime(extension.project_file) > File.mtime(extension_info_plist)
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App.info 'Create', extension_info_plist
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File.open(extension_info_plist, 'w') { |io| io.write(extension.send("#{extension.type.gsub('-','_')}_plist_data", platform, config.identifier)) }
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sh "/usr/bin/plutil -convert binary1 \"#{extension_info_plist}\""
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end
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# Compile IB resources.
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compile_ib_resources(extension)
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@preserve_resources = []
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# Compile CoreData Model resources and
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compile_coredata_resources(extension)
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# Comile SpriteKit atlas files
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compile_spritekit_resources(config)
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@reserved_app_bundle_files = [
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'_CodeSignature/CodeResources', 'CodeResources', 'embedded.mobileprovision',
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'Info.plist', 'PkgInfo', 'ResourceRules.plist',
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convert_filesystem_encoding([config.identifier, extension.name].join('.')),
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extension.entitlements_filename
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]
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# Copy resources, handle subdirectories.
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resources_paths = copy_resources(extension, platform)
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# Compile all .strings files
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compile_string_files(extension, platform)
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# Delete old resource files.
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clean_resource_files(resources_paths, extension, platform)
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# Strip all symbols. Only in distribution mode.
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if extension_exec_created and (config.distribution_mode or ENV['__strip__'])
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App.info "Strip", main_exec
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sh "#{config.locate_binary('strip')} #{config.strip_args} \"#{main_exec}\""
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end
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end
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# Create bundle/PkgInfo.
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bundle_pkginfo = File.join(bundle_path, 'PkgInfo')
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if !File.exist?(bundle_pkginfo) or File.mtime(config.project_file) > File.mtime(bundle_pkginfo)
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App.info 'Create', bundle_pkginfo
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File.open(bundle_pkginfo, 'w') { |io| io.write(config.pkginfo_data) }
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end
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# Compile IB resources.
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compile_ib_resources(config)
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@preserve_resources = []
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# Compile Asset Catalog bundles.
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compile_asset_catalog_bundles(config, platform)
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# Compile CoreData Model resources and
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compile_coredata_resources(config)
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# Comile SpriteKit atlas files
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compile_spritekit_resources(config)
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# Copy embedded frameworks.
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copy_embedded_frameworks(embedded_frameworks, config, platform)
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# Create bundle/Info.plist.
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bundle_info_plist = File.join(bundle_path, 'Info.plist')
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if !File.exist?(bundle_info_plist) or File.mtime(config.project_file) > File.mtime(bundle_info_plist)
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App.info 'Create', bundle_info_plist
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File.open(bundle_info_plist, 'w') { |io| io.write(config.info_plist_data(platform)) }
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sh "/usr/bin/plutil -convert binary1 \"#{bundle_info_plist}\""
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end
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@reserved_app_bundle_files = [
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'_CodeSignature/CodeResources', 'CodeResources', 'embedded.mobileprovision',
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'Info.plist', 'PkgInfo', 'ResourceRules.plist',
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convert_filesystem_encoding(config.name)
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]
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# Copy resources, handle subdirectories.
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resources_paths = copy_resources(config, platform)
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# Compile all .strings files
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compile_string_files(config, platform)
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# Optional support for #eval (OSX-only).
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if config.respond_to?(:eval_support) and config.eval_support
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repl_dylib_path = File.join(config.datadir, '..', 'librubymotion-repl.dylib')
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dest_path = File.join(app_resources_dir, File.basename(repl_dylib_path))
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copy_resource(repl_dylib_path, dest_path)
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@preserve_resources << File.basename(repl_dylib_path)
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end
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# Delete old resource files.
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clean_resource_files(resources_paths, config, platform)
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# Generate dSYM.
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dsym_path = config.app_bundle_dsym(platform)
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if !File.exist?(dsym_path) or File.mtime(main_exec) > File.mtime(dsym_path)
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App.info "Create", dsym_path
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sh "/usr/bin/dsymutil \"#{main_exec}\" -o \"#{dsym_path}\""
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end
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# Strip all symbols. Only in distribution mode.
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if main_exec_created and (config.distribution_mode or ENV['__strip__'])
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App.info "Strip", main_exec
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sh "#{config.locate_binary('strip')} #{config.strip_args} \"#{main_exec}\""
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end
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end
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def path_on_resources_dirs(dirs, path)
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dir = dirs.each do |dir|
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break dir if path =~ /^#{dir}/
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end
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path = path.sub(/^#{dir}\/*/, '') if dir
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path
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end
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def convert_filesystem_encoding(string)
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if RUBY_VERSION < "2.1.0"
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return eval `#{@nfd} "#{string}"`
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else
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# Dir.glob on Ruby 2.1 returns file path as "Normalization Form C".
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# So, we do not convert to "Normalization Form D".
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# (Ruby 2.0 or below, Dir.glob returns "Normalization Form D").
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return string
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end
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end
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def compile_resource_to_binary_plist(path)
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unless File.size(path) == 0
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App.info 'Compile', path
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sh "/usr/bin/plutil -convert binary1 \"#{path}\""
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end
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end
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def copy_resource(res_path, dest_path)
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if !File.exist?(dest_path) or File.mtime(res_path) > File.mtime(dest_path)
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FileUtils.mkdir_p(File.dirname(dest_path))
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App.info 'Copy', res_path
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FileUtils.cp_r(res_path, dest_path)
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end
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end
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def profile(config, platform, config_plist)
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plist_path = File.join(config.versionized_build_dir(platform), 'pbxperfconfig.plist')
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App.info('Create', plist_path)
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plist_path = File.expand_path(plist_path)
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File.open(plist_path, 'w') { |f| f << Motion::PropertyList.to_s(config_plist) }
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instruments_app = File.expand_path('../Applications/Instruments.app', config.xcode_dir)
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App.info('Profile', config.app_bundle(platform))
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sh "'#{File.join(config.bindir, 'instruments')}' '#{instruments_app}' '#{plist_path}'"
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end
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def build_file(config, platform)
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archs = config.archs[platform]
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project_files = Dir.glob("**/*.rb").map{ |x| File.expand_path(x) }
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rubyc_bs_flags = @bs_files.map { |x| "--uses-bs \"" + x + "\" " }.join(' ')
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is_default_archs = (archs == config.default_archs[platform])
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Proc.new do |files_build_dir, path|
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rpath = path
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path = File.expand_path(path)
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if is_default_archs && !project_files.include?(path)
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files_build_dir = File.expand_path(File.join(Builder.common_build_dir, files_build_dir))
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end
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obj = File.join(files_build_dir, "#{path}.o")
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should_rebuild = (!File.exist?(obj) \
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or File.mtime(path) > File.mtime(obj) \
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or File.mtime(@ruby) > File.mtime(obj))
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# Generate or retrieve init function.
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init_func = should_rebuild ? "MREP_#{`/usr/bin/uuidgen`.strip.gsub('-', '')}" : `#{config.locate_binary('nm')} \"#{obj}\"`.scan(/T\s+_(MREP_.*)/)[0][0]
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if should_rebuild
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App.info 'Compile', rpath
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FileUtils.mkdir_p(File.dirname(obj))
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arch_objs = []
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archs.each do |arch|
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# Locate arch kernel.
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kernel = File.join(config.datadir, platform, "kernel-#{arch}.bc")
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raise "Can't locate kernel file" unless File.exist?(kernel)
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# Assembly.
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asm = File.join(files_build_dir, "#{path}.#{arch}.s")
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arm64 = false
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compiler_exec_arch = case arch
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when /^arm/
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(arm64 = (arch == 'arm64')) ? 'x86_64' : 'i386'
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else
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arch
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end
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sh "/usr/bin/env VM_PLATFORM=\"#{platform}\" VM_KERNEL_PATH=\"#{kernel}\" VM_OPT_LEVEL=\"#{config.opt_level}\" /usr/bin/arch -arch #{compiler_exec_arch} #{@ruby} #{rubyc_bs_flags} --emit-llvm \"#{asm}\" #{init_func} \"#{path}\""
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# Object
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arch_obj = File.join(files_build_dir, "#{path}.#{arch}.o")
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if arm64
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# At the time of this writing Apple hasn't yet contributed the source code of the LLVM backend for the "arm64" architecture, so the RubyMotion compiler can't emit proper assembly yet. We work around this limitation by generating bitcode instead and giving it to the linker. Ugly but should be temporary (right?).
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@dummy_object_file ||= begin
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src_path = '/tmp/__dummy_object_file__.c'
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obj_path = '/tmp/__dummy_object_file__.o'
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File.open(src_path, 'w') { |io| io.puts "static int foo(void) { return 42; }" }
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sh "#{@cc} -c #{src_path} -o #{obj_path} -arch arm64 -miphoneos-version-min=7.0"
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obj_path
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end
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ld_path = File.join(App.config.xcode_dir, 'Toolchains/XcodeDefault.xctoolchain/usr/bin/ld')
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sh "#{ld_path} \"#{asm}\" \"#{@dummy_object_file}\" -arch arm64 -r -o \"#{arch_obj}\""
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else
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sh "#{@cc} -fexceptions -c -arch #{arch} \"#{asm}\" -o \"#{arch_obj}\""
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end
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[asm].each { |x| File.unlink(x) } unless ENV['keep_temps']
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arch_objs << arch_obj
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end
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# Assemble fat binary.
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arch_objs_list = arch_objs.map { |x| "\"#{x}\"" }.join(' ')
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sh "/usr/bin/lipo -create #{arch_objs_list} -output \"#{obj}\""
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end
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@any_obj_file_built = true
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[obj, init_func]
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end
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end
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def build_init_file(app_objs, objs_build_dir, config, platform, filename = 'init')
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init_txt = config.init_cpp_file_txt(app_objs)
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init = File.join(objs_build_dir, "#{filename}.mm")
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init_o = File.join(objs_build_dir, "#{filename}.o")
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if !(File.exist?(init) and File.exist?(init_o) and File.read(init) == init_txt)
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File.open(init, 'w') { |io| io.write(init_txt) }
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sh "#{@cxx} \"#{init}\" #{config.cflags(platform, true)} -c -o \"#{init_o}\""
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end
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init_o
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end
|
|
|
|
def build_main_file(spec_objs, objs_build_dir, config, platform)
|
|
main_txt = config.main_cpp_file_txt(spec_objs)
|
|
|
|
main = File.join(objs_build_dir, 'main.mm')
|
|
main_o = File.join(objs_build_dir, 'main.o')
|
|
if !(File.exist?(main) and File.exist?(main_o) and File.read(main) == main_txt)
|
|
File.open(main, 'w') { |io| io.write(main_txt) }
|
|
sh "#{@cxx} \"#{main}\" #{config.cflags(platform, true)} -c -o \"#{main_o}\""
|
|
end
|
|
|
|
main_o
|
|
end
|
|
|
|
def build_extension_main_file(spec_objs, objs_build_dir, config, platform)
|
|
extension_main_txt = config.extension_main_cpp_file_txt(spec_objs)
|
|
|
|
extension_main = File.join(objs_build_dir, 'extension_main.mm')
|
|
extension_main_o = File.join(objs_build_dir, 'extension_main.o')
|
|
if !(File.exist?(extension_main) and File.exist?(extension_main_o) and File.read(extension_main) == extension_main_txt)
|
|
File.open(extension_main, 'w') { |io| io.write(extension_main_txt) }
|
|
sh "#{@cxx} \"#{extension_main}\" #{config.cflags(platform, true)} -c -o \"#{extension_main_o}\""
|
|
end
|
|
|
|
extension_main_o
|
|
end
|
|
|
|
def link_executable(main_exec, objs, init_o, main_o, embedded_frameworks, external_frameworks, should_link_executable, config, platform)
|
|
unless File.exist?(File.dirname(main_exec))
|
|
App.info 'Create', File.dirname(main_exec)
|
|
FileUtils.mkdir_p(File.dirname(main_exec))
|
|
end
|
|
main_exec_created = false
|
|
if should_link_executable
|
|
App.info 'Link', main_exec
|
|
objs_list = objs.map { |path, _| path }.unshift(init_o, main_o, *config.frameworks_stubs_objects(platform)).map { |x| "\"#{x}\"" }.join(' ')
|
|
framework_search_paths = (config.framework_search_paths + (embedded_frameworks + external_frameworks).map { |x| File.dirname(x) }).uniq.map { |x| "-F '#{File.expand_path(x)}'" }.join(' ')
|
|
frameworks = (config.frameworks_dependencies + (embedded_frameworks + external_frameworks).map { |x| File.basename(x, '.framework') }).map { |x| "-framework #{x}" }.join(' ')
|
|
weak_frameworks = config.weak_frameworks.map { |x| "-weak_framework #{x}" }.join(' ')
|
|
vendor_libs = config.vendor_projects.inject([]) do |libs, vendor_project|
|
|
libs << vendor_project.libs.map { |x|
|
|
(vendor_project.opts[:force_load] ? '-force_load ' : '-ObjC ') + "\"#{x}\""
|
|
}
|
|
end.join(' ')
|
|
linker_option = begin
|
|
m = config.deployment_target.match(/(\d+)/)
|
|
if m[0].to_i < 7
|
|
"-stdlib=libstdc++"
|
|
end
|
|
end || ""
|
|
sh "#{@cxx} -o \"#{main_exec}\" #{objs_list} #{config.ldflags(platform)} -L#{File.join(config.datadir, platform)} -lrubymotion-static -lobjc -licucore #{linker_option} #{framework_search_paths} #{frameworks} #{weak_frameworks} #{config.libs.join(' ')} #{vendor_libs}"
|
|
main_exec_created = true
|
|
|
|
# Change the install name of embedded frameworks.
|
|
embedded_frameworks.each do |path|
|
|
res = `/usr/bin/otool -L \"#{main_exec}\"`.scan(/(.*#{File.basename(path)}.*)\s\(/)
|
|
if res and res[0] and res[0][0]
|
|
old_path = res[0][0].strip
|
|
if platform == "MacOSX"
|
|
exec_path = "@executable_path/../Frameworks/"
|
|
else
|
|
exec_path = "@executable_path/Frameworks/"
|
|
end
|
|
new_path = exec_path + old_path.scan(/#{File.basename(path)}.*/)[0]
|
|
sh "/usr/bin/install_name_tool -change \"#{old_path}\" \"#{new_path}\" \"#{main_exec}\""
|
|
else
|
|
App.warn "Cannot locate and fix install name path of embedded framework `#{path}' in executable `#{main_exec}', application might not start"
|
|
end
|
|
end
|
|
end
|
|
main_exec_created
|
|
end
|
|
|
|
def compile_ib_resources(config)
|
|
config.resources_dirs.each do |dir|
|
|
if File.exist?(dir)
|
|
ib_resources = []
|
|
ib_resources.concat((Dir.glob(File.join(dir, '**', '*.xib')) + Dir.glob(File.join(dir, '*.lproj', '*.xib'))).map { |xib| [xib, xib.sub(/\.xib$/, '.nib')] })
|
|
ib_resources.concat(Dir.glob(File.join(dir, '**', '*.storyboard')).map { |storyboard| [storyboard, storyboard.sub(/\.storyboard$/, '.storyboardc')] })
|
|
ib_resources.each do |src, dest|
|
|
if !File.exist?(dest) or File.mtime(src) > File.mtime(dest)
|
|
App.info 'Compile', src
|
|
sh "/usr/bin/ibtool --compile \"#{dest}\" \"#{src}\""
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def compile_coredata_resources(config)
|
|
config.resources_dirs.each do |dir|
|
|
if File.exist?(dir)
|
|
Dir.glob(File.join(dir, '*.xcdatamodeld')).each do |model|
|
|
momd = model.sub(/\.xcdatamodeld$/, '.momd')
|
|
if !File.exist?(momd) or File.mtime(model) > File.mtime(momd)
|
|
App.info 'Compile', model
|
|
model = File.expand_path(model) # momc wants absolute paths.
|
|
momd = File.expand_path(momd)
|
|
sh "\"#{App.config.xcode_dir}/usr/bin/momc\" \"#{model}\" \"#{momd}\""
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def compile_spritekit_resources(config)
|
|
config.resources_dirs.each do |dir|
|
|
if File.exist?(dir) && cmd = config.spritekit_texture_atlas_compiler
|
|
Dir.glob(File.join(dir, '*.atlas')).each do |atlas|
|
|
if File.directory?(atlas)
|
|
App.info 'Compile', atlas
|
|
sh "\"#{cmd}\" \"#{atlas}\" \"#{bundle_path}\""
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def copy_embedded_frameworks(embedded_frameworks, config, platform)
|
|
unless embedded_frameworks.empty?
|
|
app_frameworks = File.join(config.app_bundle(platform), 'Frameworks')
|
|
FileUtils.mkdir_p(app_frameworks)
|
|
embedded_frameworks.each do |src_path|
|
|
dest_path = File.join(app_frameworks, File.basename(src_path))
|
|
if !File.exist?(dest_path) or File.mtime(src_path) > File.mtime(dest_path)
|
|
App.info 'Copy', src_path
|
|
FileUtils.cp_r(src_path, dest_path)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def copy_resources(config, platform)
|
|
app_resources_dir = config.app_resources_dir(platform)
|
|
FileUtils.mkdir_p(app_resources_dir)
|
|
resources_exclude_extnames = ['.xib', '.storyboard', '.xcdatamodeld', '.atlas', '.xcassets']
|
|
resources_paths = []
|
|
config.resources_dirs.each do |dir|
|
|
if File.exist?(dir)
|
|
resources_paths << Dir.chdir(dir) do
|
|
Dir.glob('**{,/*/**}/*').reject do |x|
|
|
# Find files with extnames to exclude or files inside bundles to
|
|
# exclude (e.g. xcassets).
|
|
File.extname(x) == '.lproj' ||
|
|
resources_exclude_extnames.include?(File.extname(x)) ||
|
|
resources_exclude_extnames.include?(File.extname(x.split('/').first))
|
|
end.map { |file| File.join(dir, file) }
|
|
end
|
|
end
|
|
end
|
|
resources_paths.flatten!
|
|
resources_paths.each do |res_path|
|
|
res = path_on_resources_dirs(config.resources_dirs, res_path)
|
|
if @reserved_app_bundle_files.include?(res)
|
|
App.fail "Cannot use `#{res_path}' as a resource file because it's a reserved application bundle file"
|
|
end
|
|
dest_path = File.join(app_resources_dir, res)
|
|
copy_resource(res_path, dest_path)
|
|
end
|
|
|
|
resources_paths
|
|
end
|
|
|
|
def clean_resource_files(resources_paths, config, platform)
|
|
app_resources_dir = config.app_resources_dir(platform)
|
|
resources_files = resources_paths.map { |x| path_on_resources_dirs(config.resources_dirs, x) }
|
|
Dir.chdir(app_resources_dir) do
|
|
Dir.glob('*').each do |bundle_res|
|
|
next if File.directory?(bundle_res)
|
|
next if @reserved_app_bundle_files.include?(bundle_res)
|
|
next if resources_files.include?(bundle_res)
|
|
next if @preserve_resources.include?(File.basename(bundle_res))
|
|
App.warn "File `#{bundle_res}' found in app bundle but not in resource directories, removing"
|
|
FileUtils.rm_rf(bundle_res)
|
|
end
|
|
end
|
|
end
|
|
|
|
def compile_string_files(config, platform)
|
|
app_resources_dir = config.app_resources_dir(platform)
|
|
Dir.glob(File.join(app_resources_dir, '{,**/}*.strings')).each do |strings_file|
|
|
compile_resource_to_binary_plist(strings_file)
|
|
end
|
|
end
|
|
|
|
def prepare_embedded_frameworks(config, platform)
|
|
if config.respond_to?(:embedded_frameworks)
|
|
embedded_frameworks = config.embedded_frameworks.map { |x| File.expand_path(x) }
|
|
else
|
|
[]
|
|
end
|
|
end
|
|
|
|
def prepare_external_frameworks(config, platform)
|
|
if config.respond_to?(:external_frameworks)
|
|
embedded_frameworks = config.embedded_frameworks
|
|
external_frameworks = config.external_frameworks.map { |x| File.expand_path(x) }
|
|
(embedded_frameworks + external_frameworks).each do |path|
|
|
headers = Dir.glob(File.join(path, 'Headers/**/*.h'))
|
|
bs_file = File.join(Builder.common_build_dir, File.expand_path(path) + '.bridgesupport')
|
|
if !File.exist?(bs_file) or File.mtime(path) > File.mtime(bs_file)
|
|
FileUtils.mkdir_p(File.dirname(bs_file))
|
|
config.gen_bridge_metadata(platform, headers, bs_file, '', [])
|
|
end
|
|
@bs_files << bs_file
|
|
end
|
|
else
|
|
[]
|
|
end
|
|
end
|
|
|
|
def build_vendor_libs(config, platform)
|
|
vendor_libs = []
|
|
config.vendor_projects.each do |vendor_project|
|
|
vendor_project.build(platform)
|
|
vendor_libs.concat(vendor_project.libs)
|
|
@bs_files.concat(vendor_project.bs_files)
|
|
end
|
|
vendor_libs
|
|
end
|
|
|
|
def compile_asset_catalog_bundles(config, platform)
|
|
assets_bundles = config.assets_bundles
|
|
unless assets_bundles.empty?
|
|
app_icons_asset_bundle = config.app_icons_asset_bundle
|
|
if app_icons_asset_bundle
|
|
app_icons_info_plist_path = config.app_icons_info_plist_path(platform)
|
|
app_icons_options = "--output-partial-info-plist \"#{app_icons_info_plist_path}\" " \
|
|
"--app-icon \"#{config.app_icon_name_from_asset_bundle}\""
|
|
end
|
|
|
|
App.info 'Compile', assets_bundles.join(", ")
|
|
app_resources_dir = File.expand_path(config.app_resources_dir(platform))
|
|
FileUtils.mkdir_p(app_resources_dir)
|
|
cmd = "\"#{config.xcode_dir}/usr/bin/actool\" --output-format human-readable-text " \
|
|
"--notices --warnings --platform #{config.deploy_platform.downcase} " \
|
|
"--minimum-deployment-target #{config.deployment_target} " \
|
|
"#{Array(config.device_family).map { |d| "--target-device #{d}" }.join(' ')} " \
|
|
"#{app_icons_options} --compress-pngs --compile \"#{app_resources_dir}\" " \
|
|
"\"#{assets_bundles.map { |f| File.expand_path(f) }.join('" "')}\""
|
|
$stderr.puts(cmd) if App::VERBOSE
|
|
actool_output = `#{cmd} 2>&1`
|
|
$stderr.puts(actool_output) if App::VERBOSE
|
|
|
|
# Split output in warnings and compiled files
|
|
actool_output, actool_compilation_results = actool_output.split('/* com.apple.actool.compilation-results */')
|
|
actool_compiled_files = actool_compilation_results.strip.split("\n")
|
|
if actool_document_warnings = actool_output.split('/* com.apple.actool.document.warnings */').last
|
|
# Propagate warnings to the user.
|
|
actool_document_warnings.strip.split("\n").each { |w| App.warn(w) }
|
|
end
|
|
|
|
# Remove the partial Info.plist line and preserve all other assets.
|
|
actool_compiled_files.delete(app_icons_info_plist_path) if app_icons_asset_bundle
|
|
@preserve_resources.concat(actool_compiled_files.map { |f| File.basename(f) })
|
|
|
|
config.configure_app_icons_from_asset_bundle(platform) if app_icons_asset_bundle
|
|
end
|
|
end
|
|
|
|
class << self
|
|
def common_build_dir
|
|
dir = File.expand_path("~/Library/RubyMotion/build")
|
|
unless File.exist?(dir)
|
|
begin
|
|
FileUtils.mkdir_p dir
|
|
rescue
|
|
end
|
|
end
|
|
|
|
# Validate common build directory.
|
|
if !File.directory?(dir) or !File.writable?(dir)
|
|
$stderr.puts "Cannot write into the `#{dir}' directory, please remove or check permissions and try again."
|
|
exit 1
|
|
end
|
|
|
|
dir
|
|
end
|
|
end
|
|
end
|
|
end; end
|