[vendor] Refactor slightly, no need to delete option values.

This commit is contained in:
Eloy Durán
2014-10-08 16:14:54 +02:00
parent e40736467b
commit d92674489e

View File

@@ -41,7 +41,9 @@ module Motion; module Project;
attr_reader :path, :libs, :bs_files, :opts
def build(platform)
send gen_method('build'), platform, @opts.dup
Dir.chdir(@path) do
send(gen_method('build'), platform)
end
if @libs.empty?
App.fail "Building vendor project `#{@path}' failed to create at least one `.a' library."
end
@@ -62,176 +64,173 @@ module Motion; module Project;
end
end
def build_static(platform, opts)
def build_static(platform)
App.info 'Build', @path
Dir.chdir(@path) do
build_dir = build_dir(platform)
libs = (opts.delete(:products) or Dir.glob('*.a'))
source_files = (opts.delete(:source_files) or ['**/*.{c,m,cpp,cxx,mm,h}']).map { |pattern| Dir.glob(pattern) }.flatten
cflags = (opts.delete(:cflags) or '')
build_dir = build_dir(platform)
libs = (@opts[:products] or Dir.glob('*.a'))
source_files = (@opts[:source_files] or ['**/*.{c,m,cpp,cxx,mm,h}']).map { |pattern| Dir.glob(pattern) }.flatten
cflags = (@opts[:cflags] or '')
source_files.each do |srcfile|
objfile = File.join(build_dir, srcfile + '.o')
next if File.exist?(objfile) and File.mtime(objfile) > File.mtime(srcfile)
cplusplus = false
compiler =
case File.extname(srcfile)
when '.c', '.m'
@config.locate_compiler(platform, 'clang', 'gcc')
when '.cpp', '.cxx', '.mm'
cplusplus = true
@config.locate_compiler(platform, 'clang++', 'g++')
else
# Not a valid source file, skip.
next
end
source_files.each do |srcfile|
objfile = File.join(build_dir, srcfile + '.o')
next if File.exist?(objfile) and File.mtime(objfile) > File.mtime(srcfile)
cplusplus = false
compiler =
case File.extname(srcfile)
when '.c', '.m'
@config.locate_compiler(platform, 'clang', 'gcc')
when '.cpp', '.cxx', '.mm'
cplusplus = true
@config.locate_compiler(platform, 'clang++', 'g++')
else
# Not a valid source file, skip.
next
end
pch = File.join(build_dir, File.basename(@path) + '.pch')
unless File.exist?(pch)
FileUtils.mkdir_p File.dirname(pch)
File.open(pch, 'w') do |io|
case platform
when "MacOSX"
header =<<EOS
pch = File.join(build_dir, File.basename(@path) + '.pch')
unless File.exist?(pch)
FileUtils.mkdir_p File.dirname(pch)
File.open(pch, 'w') do |io|
case platform
when "MacOSX"
header =<<EOS
#ifdef __OBJC__
# import <Cocoa/Cocoa.h>
#endif
EOS
when /^iPhone/
header =<<EOS
when /^iPhone/
header =<<EOS
#ifdef __OBJC__
# import <UIKit/UIKit.h>
#endif
EOS
else
App.fail "Unknown platform : #{platform}"
end
io.puts header
else
App.fail "Unknown platform : #{platform}"
end
io.puts header
end
App.info 'Compile', File.join(@path, srcfile)
FileUtils.mkdir_p File.dirname(objfile)
sh "#{compiler} #{cflags} #{@config.cflags(platform, cplusplus)} -I. -include \"#{pch}\" -c \"#{srcfile}\" -o \"#{objfile}\""
end
if File.exist?(build_dir)
libname = 'lib' + File.basename(@path) + '.a'
Dir.chdir(build_dir) do
objs = Dir.glob('**/*.o')
FileUtils.rm_rf libname
unless objs.empty?
sh "#{@config.locate_binary('ar')} -rc \"#{libname}\" #{objs.join(' ')}"
sh "/usr/bin/ranlib \"#{libname}\""
end
end
libpath = File.join(build_dir, libname)
libs << libpath if File.exist?(libpath)
end
headers = source_files.select { |p| File.extname(p) == '.h' }
bs_files = []
unless headers.empty?
bs_file = bridgesupport_build_path(build_dir)
if !File.exist?(bs_file) or headers.any? { |h| File.mtime(h) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (opts.delete(:bridgesupport_cflags) or cflags)
bs_exceptions = (opts.delete(:bridgesupport_exceptions) or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
bs_files << bs_file
end
@libs = libs.map { |x| File.expand_path(x) }
@bs_files = bs_files.map { |x| File.expand_path(x) }
App.info 'Compile', File.join(@path, srcfile)
FileUtils.mkdir_p File.dirname(objfile)
sh "#{compiler} #{cflags} #{@config.cflags(platform, cplusplus)} -I. -include \"#{pch}\" -c \"#{srcfile}\" -o \"#{objfile}\""
end
if File.exist?(build_dir)
libname = 'lib' + File.basename(@path) + '.a'
Dir.chdir(build_dir) do
objs = Dir.glob('**/*.o')
FileUtils.rm_rf libname
unless objs.empty?
sh "#{@config.locate_binary('ar')} -rc \"#{libname}\" #{objs.join(' ')}"
sh "/usr/bin/ranlib \"#{libname}\""
end
end
libpath = File.join(build_dir, libname)
libs << libpath if File.exist?(libpath)
end
headers = source_files.select { |p| File.extname(p) == '.h' }
bs_files = []
unless headers.empty?
bs_file = bridgesupport_build_path(build_dir)
if !File.exist?(bs_file) or headers.any? { |h| File.mtime(h) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (@opts[:bridgesupport_cflags] or cflags)
bs_exceptions = (@opts[:bridgesupport_exceptions] or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
bs_files << bs_file
end
@libs = libs.map { |x| File.expand_path(x) }
@bs_files = bs_files.map { |x| File.expand_path(x) }
end
def build_xcode(platform, opts)
def build_xcode(platform)
project_dir = File.expand_path(@config.project_dir)
Dir.chdir(@path) do
# Validate common build directory.
if !File.writable?(Dir.pwd)
$stderr.puts "Cannot write into the `#{Dir.pwd}' directory, please check permissions and try again."
exit 1
end
build_dir = build_dir(platform)
if !File.exist?(build_dir) or Dir.glob('**/*').any? { |x| File.mtime(x) > File.mtime(build_dir) }
FileUtils.mkdir_p build_dir
# Prepare Xcode project settings.
xcodeproj = opts.delete(:xcodeproj) || begin
projs = Dir.glob('*.xcodeproj')
if projs.size != 1
App.fail "Can't locate Xcode project file for vendor project #{@path}"
end
projs[0]
end
target = opts.delete(:target)
scheme = opts.delete(:scheme)
if target and scheme
App.fail "Both :target and :scheme are provided"
end
configuration = opts.delete(:configuration) || 'Release'
# Unset environment variables that could potentially make the build
# to fail.
%w{CC CXX CFLAGS CXXFLAGS LDFLAGS}.each { |f| ENV[f] &&= nil }
# Build project into a build directory. We delete the build directory
# each time because Xcode is too stupid to be trusted to use the
# same build directory for different platform builds.
xcode_build_dir = File.expand_path(XcodeBuildDir)
rm_rf xcode_build_dir
xcopts = ''
xcopts << "-target \"#{target}\" " if target
xcopts << "-scheme \"#{scheme}\" " if scheme
xcconfig = "CONFIGURATION_BUILD_DIR=\"#{xcode_build_dir}\" "
case platform
when "MacOSX"
xcconfig << "MACOSX_DEPLOYMENT_TARGET=#{@config.deployment_target} "
when /^iPhone/
xcconfig << "IPHONEOS_DEPLOYMENT_TARGET=#{@config.deployment_target} "
else
App.fail "Unknown platform : #{platform}"
end
command = "/usr/bin/xcodebuild -project \"#{xcodeproj}\" #{xcopts} -configuration \"#{configuration}\" -sdk #{platform.downcase}#{@config.sdk_version} #{@config.arch_flags(platform)} #{xcconfig} build"
unless App::VERBOSE
command << " | env RM_XCPRETTY_PRINTER_PROJECT_ROOT='#{project_dir}' '#{File.join(@config.motiondir, 'vendor/XCPretty/bin/xcpretty')}' --printer '#{File.join(@config.motiondir, 'lib/motion/project/vendor/xcpretty_printer.rb')}'"
end
sh command
# Copy .a files into the platform build directory.
prods = opts.delete(:products)
Dir.glob(File.join(XcodeBuildDir, '*.a')).each do |lib|
next if prods and !prods.include?(File.basename(lib))
lib = File.readlink(lib) if File.symlink?(lib)
sh "/bin/cp \"#{lib}\" \"#{build_dir}\""
end
`/usr/bin/touch \"#{build_dir}\"`
end
# Generate the bridgesupport file if we need to.
bs_file = bridgesupport_build_path(build_dir)
headers_dir = opts.delete(:headers_dir)
if headers_dir
project_dir = File.expand_path(@config.project_dir)
# Dir.glob does not traverse symlinks with `**`, using this pattern
# will at least traverse symlinks one level down.
headers = Dir.glob(File.join(project_dir, headers_dir, '**{,/*/**}/*.h'))
if !File.exist?(bs_file) or headers.any? { |x| File.mtime(x) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (opts.delete(:bridgesupport_cflags) or opts.delete(:cflags) or '')
bs_exceptions = (opts.delete(:bridgesupport_exceptions) or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
end
@bs_files = Dir.glob("#{build_dir}/*.bridgesupport").map { |x| File.expand_path(x) }
@libs = Dir.glob("#{build_dir}/*.a").map { |x| File.expand_path(x) }
# Validate common build directory.
if !File.writable?(Dir.pwd)
$stderr.puts "Cannot write into the `#{Dir.pwd}' directory, please check permissions and try again."
exit 1
end
build_dir = build_dir(platform)
if !File.exist?(build_dir) or Dir.glob('**/*').any? { |x| File.mtime(x) > File.mtime(build_dir) }
FileUtils.mkdir_p build_dir
# Prepare Xcode project settings.
xcodeproj = @opts[:xcodeproj] || begin
projs = Dir.glob('*.xcodeproj')
if projs.size != 1
App.fail "Can't locate Xcode project file for vendor project #{@path}"
end
projs[0]
end
target = @opts[:target]
scheme = @opts[:scheme]
if target and scheme
App.fail "Both :target and :scheme are provided"
end
configuration = @opts[:configuration] || 'Release'
# Unset environment variables that could potentially make the build
# to fail.
%w{CC CXX CFLAGS CXXFLAGS LDFLAGS}.each { |f| ENV[f] &&= nil }
# Build project into a build directory. We delete the build directory
# each time because Xcode is too stupid to be trusted to use the
# same build directory for different platform builds.
xcode_build_dir = File.expand_path(XcodeBuildDir)
rm_rf xcode_build_dir
xcopts = ''
xcopts << "-target \"#{target}\" " if target
xcopts << "-scheme \"#{scheme}\" " if scheme
xcconfig = "CONFIGURATION_BUILD_DIR=\"#{xcode_build_dir}\" "
case platform
when "MacOSX"
xcconfig << "MACOSX_DEPLOYMENT_TARGET=#{@config.deployment_target} "
when /^iPhone/
xcconfig << "IPHONEOS_DEPLOYMENT_TARGET=#{@config.deployment_target} "
else
App.fail "Unknown platform : #{platform}"
end
command = "/usr/bin/xcodebuild -project \"#{xcodeproj}\" #{xcopts} -configuration \"#{configuration}\" -sdk #{platform.downcase}#{@config.sdk_version} #{@config.arch_flags(platform)} #{xcconfig} build"
unless App::VERBOSE
command << " | env RM_XCPRETTY_PRINTER_PROJECT_ROOT='#{project_dir}' '#{File.join(@config.motiondir, 'vendor/XCPretty/bin/xcpretty')}' --printer '#{File.join(@config.motiondir, 'lib/motion/project/vendor/xcpretty_printer.rb')}'"
end
puts command
sh command
# Copy .a files into the platform build directory.
prods = @opts[:products]
Dir.glob(File.join(XcodeBuildDir, '*.a')).each do |lib|
next if prods and !prods.include?(File.basename(lib))
lib = File.readlink(lib) if File.symlink?(lib)
sh "/bin/cp \"#{lib}\" \"#{build_dir}\""
end
`/usr/bin/touch \"#{build_dir}\"`
end
# Generate the bridgesupport file if we need to.
bs_file = bridgesupport_build_path(build_dir)
headers_dir = @opts[:headers_dir]
if headers_dir
project_dir = File.expand_path(@config.project_dir)
# Dir.glob does not traverse symlinks with `**`, using this pattern
# will at least traverse symlinks one level down.
headers = Dir.glob(File.join(project_dir, headers_dir, '**{,/*/**}/*.h'))
if !File.exist?(bs_file) or headers.any? { |x| File.mtime(x) > File.mtime(bs_file) }
FileUtils.mkdir_p File.dirname(bs_file)
bs_cflags = (@opts[:bridgesupport_cflags] or @opts[:cflags] or '')
bs_exceptions = (@opts[:bridgesupport_exceptions] or [])
@config.gen_bridge_metadata(platform, headers, bs_file, bs_cflags, bs_exceptions)
end
end
@bs_files = Dir.glob("#{build_dir}/*.bridgesupport").map { |x| File.expand_path(x) }
@libs = Dir.glob("#{build_dir}/*.a").map { |x| File.expand_path(x) }
end
private