mirror of
https://github.com/zhigang1992/ProMotion.git
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392 lines
14 KiB
Ruby
392 lines
14 KiB
Ruby
describe "screen properties" do
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before do
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# Simulate AppDelegate setup of main screen
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@screen = HomeScreen.new modal: true, nav_bar: true
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@screen.on_load
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end
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it "should store title" do
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HomeScreen.title.should == "Home"
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end
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it "should set default title on new instances" do
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@screen.title.should == "Home"
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end
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it "should let the instance set its title" do
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@screen.title = "instance method"
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@screen.title.should == 'instance method'
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end
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it "should not let the instance reset the default title" do
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@screen.title = "instance method"
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HomeScreen.title.should != 'instance method'
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end
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it "should have a default UIStatusBar style" do
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@screen.view_will_appear(false)
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UIApplication.sharedApplication.isStatusBarHidden.should == false
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UIApplication.sharedApplication.statusBarStyle.should == UIStatusBarStyleDefault
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end
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it "should set the UIStatusBar style to :none" do
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@screen.class.status_bar :none
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@screen.view_will_appear(false)
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UIApplication.sharedApplication.isStatusBarHidden.should == true
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end
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it "should set the UIStatusBar style to :light" do
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@screen.class.status_bar :light
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@screen.view_will_appear(false)
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UIApplication.sharedApplication.isStatusBarHidden.should == false
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UIApplication.sharedApplication.statusBarStyle.should == UIStatusBarStyleLightContent
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end
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it "should set the tab bar item with a system item" do
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@screen.set_tab_bar_item system_item: :contacts
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comparison = UITabBarItem.alloc.initWithTabBarSystemItem(UITabBarSystemItemContacts, tag: 0)
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@screen.tabBarItem.systemItem.should == comparison.systemItem
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@screen.tabBarItem.tag.should == comparison.tag
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@screen.tabBarItem.image.should == comparison.image
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end
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it "should set the tab bar item with a custom item and title" do
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@screen.set_tab_bar_item title: "My Screen", item: "list"
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item_image = UIImage.imageNamed("list")
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comparison = UITabBarItem.alloc.initWithTitle("My Screen", image: item_image, tag: 0)
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@screen.tabBarItem.systemItem.should == comparison.systemItem
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@screen.tabBarItem.tag.should == comparison.tag
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@screen.tabBarItem.image.should == comparison.image
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end
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it "#modal? should be true" do
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@screen.modal?.should == true
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end
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it "should know it is the first screen" do
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@screen.first_screen?.should == true
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end
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it "#should_autorotate should default to 'true'" do
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@screen.should_autorotate.should == true
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end
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it "should allow opening and closing a modal screen" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.mock!(:"presentViewController:animated:completion:") do |controller, animated, completion|
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controller.should == @screen.navigationController
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end
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parent_screen.open_modal @screen
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parent_screen.mock!(:"dismissViewControllerAnimated:completion:") do |animated, completion|
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animated.should == true
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end
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@screen.close
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end
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it "should push another screen with animation by default" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.navigationController.mock!(:"pushViewController:animated:") do |controller, animated|
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animated.should == true
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end
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parent_screen.open @screen
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end
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it "should push another screen with animation when animated: true" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.navigationController.mock!(:"pushViewController:animated:") do |controller, animated|
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animated.should == true
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end
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parent_screen.open @screen, animated: true
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end
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it "should push another screen without animation when animated: false" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.navigationController.mock!(:"pushViewController:animated:") do |controller, animated|
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animated.should == false
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end
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parent_screen.open @screen, animated: false
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end
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# Issue https://github.com/clearsightstudio/ProMotion/issues/109
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it "#should_autorotate should fire when shouldAutorotate fires when in a navigation bar" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.open @screen, animated: false
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@screen.mock!(:should_autorotate) { true.should == true }
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parent_screen.navigationController.shouldAutorotate
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end
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it "#should_autorotate shouldn't crash when NavigationController's visibleViewController is nil" do
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parent_screen = BasicScreen.new(nav_bar: true)
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parent_screen.open @screen, animated: false
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@screen.navigationController.mock!(:visibleViewController) { nil }
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parent_screen.navigationController.shouldAutorotate
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end
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# <= iOS 5 only
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it "#should_rotate(orientation) should fire when shouldAutorotateToInterfaceOrientation(orientation) fires" do
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@screen.mock!(:should_rotate) { |orientation| orientation.should == UIInterfaceOrientationMaskPortrait }
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@screen.shouldAutorotateToInterfaceOrientation(UIInterfaceOrientationMaskPortrait)
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end
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it "should have an awesome convenience method for UIApplication.sharedApplication" do
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@screen.app.should == UIApplication.sharedApplication
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end
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describe "iOS lifecycle methods" do
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it "-viewDidLoad" do
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@screen.mock!(:view_did_load) { true }
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@screen.viewDidLoad.should == true
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end
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it "-viewWillAppear" do
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@screen.mock!(:view_will_appear) { |animated| animated.should == true }
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@screen.viewWillAppear(true)
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end
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it "-viewDidAppear" do
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@screen.mock!(:view_did_appear) { |animated| animated.should == true }
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@screen.viewDidAppear(true)
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end
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it "-viewWillDisappear" do
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@screen.mock!(:view_will_disappear) { |animated| animated.should == true }
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@screen.viewWillDisappear(true)
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end
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it "-viewDidDisappear" do
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@screen.mock!(:view_did_disappear) { |animated| animated.should == true }
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@screen.viewDidDisappear(true)
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end
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it "-shouldAutorotateToInterfaceOrientation" do
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@screen.mock!(:should_rotate) { |o| o.should == UIInterfaceOrientationPortrait }
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@screen.shouldAutorotateToInterfaceOrientation(UIInterfaceOrientationPortrait)
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end
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it "-shouldAutorotate" do
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@screen.mock!(:should_autorotate) { true }
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@screen.shouldAutorotate.should == true
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end
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it "-willRotateToInterfaceOrientation" do
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@screen.mock! :will_rotate do |orientation, duration|
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orientation.should == UIInterfaceOrientationPortrait
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duration.should == 0.5
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end
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@screen.willRotateToInterfaceOrientation(UIInterfaceOrientationPortrait, duration: 0.5)
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end
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it "-didRotateFromInterfaceOrientation" do
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@screen.mock!(:on_rotate) { true }
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@screen.didRotateFromInterfaceOrientation(UIInterfaceOrientationPortrait).should == true
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end
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end
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describe "navigation controller behavior" do
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it "should have a navigation bar" do
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@screen.navigationController.should.be.kind_of UINavigationController
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end
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it "should let the instance set the nav_controller" do
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screen = HomeScreen.new nav_bar: true, nav_controller: CustomNavigationController
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screen.on_load
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screen.navigationController.should.be.instance_of CustomNavigationController
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end
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it "#navigationController should return a navigation controller" do
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@screen.navigationController.should.be.instance_of ProMotion::NavigationController
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end
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it "should have a nav bar" do
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@screen.nav_bar?.should == true
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end
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it "have a right bar button item" do
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@screen.navigationItem.rightBarButtonItem.should.not == nil
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end
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it "should have a left bar button item" do
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@screen.navigationItem.leftBarButtonItem.should.not == nil
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end
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it "should set the given action on a left bar button item" do
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@screen.navigationItem.leftBarButtonItem.action.should == :save_something
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end
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it "should set the given action on a right bar button item" do
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@screen.navigationItem.rightBarButtonItem.action.should == :return_to_some_other_screen
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end
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end
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describe "bar button behavior" do
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describe "system bar buttons" do
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before do
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@screen.set_nav_bar_button :right, title: nil, action: :add_something, system_item: UIBarButtonSystemItemAdd
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end
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it "has a right bar button item of the correct type" do
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@screen.navigationItem.rightBarButtonItem.should.be.instance_of UIBarButtonItem
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end
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it "is an add button" do
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@screen.navigationItem.rightBarButtonItem.action.should == :add_something
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end
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end
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describe "bar button tint colors" do
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before do
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@screen.set_nav_bar_button :right, title: nil, action: :add_something, system_item: UIBarButtonSystemItemAdd, tint_color: UIColor.blueColor
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end
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it "sets the tint color" do
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CGColorEqualToColor(@screen.navigationItem.rightBarButtonItem.tintColor, UIColor.blueColor).should == true
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end
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end
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describe 'titled bar buttons' do
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before do
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@screen.set_nav_bar_button :right, title: "Save", action: :save_something, style: UIBarButtonItemStyleDone
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end
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it "has a right bar button item of the correct type" do
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@screen.navigationItem.rightBarButtonItem.should.be.instance_of UIBarButtonItem
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end
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it "has a right bar button item of the correct style" do
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@screen.navigationItem.rightBarButtonItem.style.should == UIBarButtonItemStyleDone
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end
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it "is titled correctly" do
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@screen.navigationItem.rightBarButtonItem.title.should == 'Save'
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end
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end
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describe 'image bar buttons' do
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before do
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@image = UIImage.alloc.init
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@screen.set_nav_bar_button :right, title: @image, action: :save_something, style: UIBarButtonItemStyleDone
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end
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it "has a right bar button item of the correct type" do
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@screen.navigationItem.rightBarButtonItem.should.be.instance_of UIBarButtonItem
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end
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it "is has the right image" do
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@screen.navigationItem.rightBarButtonItem.title.should == nil
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end
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end
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describe 'custom view bar buttons' do
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before do
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@activity = UIActivityIndicatorView.alloc.initWithActivityIndicatorStyle(UIActivityIndicatorViewStyleWhite)
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@screen.set_nav_bar_button :right, {custom_view: @activity}
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end
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it "has a right bar button item of the correct type" do
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@screen.navigationItem.rightBarButtonItem.should.be.instance_of UIBarButtonItem
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@screen.navigationItem.rightBarButtonItem.customView.should.be.instance_of UIActivityIndicatorView
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end
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end
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end
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end
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describe "screen with toolbar" do
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it "showing" do
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# Simulate AppDelegate setup of main screen
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.on_load
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screen.navigationController.toolbarHidden?.should == false
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end
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it "hidden" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: false
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screen.on_load
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screen.navigationController.toolbarHidden?.should == true
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end
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it "adds a single item" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.on_load
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screen.set_toolbar_button([{title: "Testing Toolbar"}])
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screen.navigationController.toolbar.items.should.be.instance_of Array
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screen.navigationController.toolbar.items.count.should == 1
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screen.navigationController.toolbar.items.first.should.be.instance_of UIBarButtonItem
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screen.navigationController.toolbar.items.first.title.should == "Testing Toolbar"
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end
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it "adds multiple items" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.set_toolbar_buttons [{title: "Testing Toolbar"}, {title: "Another Test"}]
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screen.navigationController.toolbar.items.should.be.instance_of Array
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screen.navigationController.toolbar.items.count.should == 2
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screen.navigationController.toolbar.items.first.title.should == "Testing Toolbar"
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screen.navigationController.toolbar.items.last.title.should == "Another Test"
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end
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it "shows the toolbar when setting items" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: false
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screen.on_load
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screen.navigationController.toolbarHidden?.should == true
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screen.set_toolbar_button([{title: "Testing Toolbar"}], false)
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screen.navigationController.toolbarHidden?.should == false
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end
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it "doesn't show the toolbar when passed nil" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.on_load
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screen.set_toolbar_button(nil, false)
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screen.navigationController.toolbarHidden?.should == true
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end
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it "doesn't show the toolbar when passed false" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.on_load
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screen.set_toolbar_button(false, false)
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screen.navigationController.toolbarHidden?.should == true
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end
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it "hides the toolbar when passed nil" do
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screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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screen.on_load
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screen.set_toolbar_button([{title: "Testing Toolbar"}], false)
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screen.navigationController.toolbarHidden?.should == false
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screen.set_toolbar_button(nil, false)
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screen.navigationController.toolbarHidden?.should == true
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end
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end
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describe 'toolbar tinted buttons' do
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before do
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@screen = HomeScreen.new modal: true, nav_bar: true, toolbar: true
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@screen.on_load
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end
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it "creates string toolbar buttons with tint colors" do
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@screen.set_toolbar_button([{title: "Testing Toolbar", tint_color: UIColor.redColor}])
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@screen.navigationController.toolbar.items.first.tintColor.should == UIColor.redColor
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end
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it "creates image toolbar buttons with tint colors" do
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@screen.set_toolbar_button([{image: UIImage.imageNamed("list"), tint_color: UIColor.redColor}])
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@screen.navigationController.toolbar.items.first.tintColor.should == UIColor.redColor
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end
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it "creates system item toolbar buttons with tint colors" do
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@screen.set_toolbar_button([{system_item: :reply, tint_color: UIColor.redColor}])
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@screen.navigationController.toolbar.items.first.tintColor.should == UIColor.redColor
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end
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end
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