Files
ProMotion/spec/functional/func_screen_spec.rb
2013-09-09 12:37:22 -04:00

137 lines
3.8 KiB
Ruby

describe "ProMotion::Screen functional" do
tests PM::Screen
# Override controller to properly instantiate
def controller
rotate_device to: :portrait, button: :bottom
@controller ||= FunctionalScreen.new(nav_bar: true)
@root_screen = @controller
@controller.navigation_controller
end
after do
@controller = nil
@root_screen = nil
end
it "should have a navigation bar" do
view("Functional").should.be.kind_of UINavigationItemView
end
it "should allow setting a left nav bar button" do
@root_screen.set_nav_bar_button :left, title: "Cool", action: :triggered_button
tap("Cool")
@root_screen.button_was_triggered.should.be.true
end
it "should allow setting a right nav bar button" do
@root_screen.set_nav_bar_button :right, title: "Cool2", action: :triggered_button
tap("Cool2")
@root_screen.button_was_triggered.should.be.true
end
it "should allow opening another screen in the same nav bar and have a back button that is operational" do
@root_screen.open BasicScreen
wait 0.5 do
view("Basic").should.be.kind_of UINavigationItemView
view("Functional").should.be.kind_of UINavigationItemButtonView
tap("Functional")
wait 0.5 do
view("Functional").should.be.kind_of UINavigationItemView
end
end
end
it "should push another screen with animation by default" do
basic = @root_screen.open BasicScreen
wait 0.5 do
basic.animation_ts.should.be > 0.2
end
end
it "should push another screen with animation when animated: true" do
basic = @root_screen.open BasicScreen, animated: true
wait 0.5 do
basic.animation_ts.should.be > 0.2
end
end
it "should push another screen without animation when animated: false" do
basic = @root_screen.open BasicScreen, animated: false
wait 0.5 do
basic.animation_ts.should.be < 0.2
end
end
it "should allow opening and closing a modal screen" do
@basic = BasicScreen.new(nav_bar: true)
wait 0.1 do
@root_screen.open_modal @basic
wait 0.6 do
view("Basic").should.be.kind_of UINavigationItemView
@basic.close
wait 0.6 do
@basic = nil
view("Functional").should.be.kind_of UINavigationItemView
end
end
end
end
it "should fire the will_present, on_present, will_dismiss, and on_dismiss_methods" do
@presented_screen = PresentScreen.new
@root_screen.open @presented_screen
wait 0.6 do
@presented_screen.will_present_fired.should == true
@presented_screen.on_present_fired.should == true
@presented_screen.will_dismiss_fired.should.not == true
@presented_screen.on_dismiss_fired.should.not == true
@presented_screen.reset
@presented_screen.close
wait 0.6 do
@presented_screen.will_dismiss_fired.should == true
@presented_screen.on_dismiss_fired.should == true
@presented_screen.will_present_fired.should.not == true
@presented_screen.on_present_fired.should.not == true
@presented_screen = nil
end
end
end
it "should pop to the root view controller" do
@root_vc = @controller.navigation_controller.visibleViewController
@controller.navigation_controller.viewControllers.count.should == 1
@controller.open BasicScreen.new
wait 0.6 do
@controller.open BasicScreen.new
wait 0.6 do
@controller.open BasicScreen.new
wait 0.6 do
@controller.navigation_controller.viewControllers.count.should == 4
@controller.close to_screen: :root
wait 0.6 do
@controller.navigation_controller.viewControllers.count.should == 1
@controller.navigation_controller.topViewController.should == @root_vc
end
end
end
end
end
end