mirror of
https://github.com/zhigang1992/OS-X-Voodoo-PS2-Controller.git
synced 2026-04-29 20:46:01 +08:00
add shared schemes
This commit is contained in:
@@ -0,0 +1,101 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0450"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167812161B55B2002C60E6"
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BuildableName = "VoodooPS2Controller.kext"
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BlueprintName = "VoodooPS2Controller"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8416782C161B5613002C60E6"
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BuildableName = "VoodooPS2Keyboard.kext"
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BlueprintName = "VoodooPS2Keyboard"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167840161B56A2002C60E6"
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BuildableName = "VoodooPS2Mouse.kext"
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BlueprintName = "VoodooPS2Mouse"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167854161B56C4002C60E6"
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BuildableName = "VoodooPS2Trackpad.kext"
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BlueprintName = "VoodooPS2Trackpad"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Debug"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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allowLocationSimulation = "YES">
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Release"
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debugDocumentVersioning = "YES">
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@@ -0,0 +1,129 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0450"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167812161B55B2002C60E6"
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BuildableName = "VoodooPS2Controller.kext"
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BlueprintName = "VoodooPS2Controller"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8416782C161B5613002C60E6"
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BuildableName = "VoodooPS2Keyboard.kext"
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BlueprintName = "VoodooPS2Keyboard"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167840161B56A2002C60E6"
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BuildableName = "VoodooPS2Mouse.kext"
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BlueprintName = "VoodooPS2Mouse"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167854161B56C4002C60E6"
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BuildableName = "VoodooPS2Trackpad.kext"
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BlueprintName = "VoodooPS2Trackpad"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84F424E1161B59E500777765"
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BuildableName = "VoodooPS2synapticsPane.prefPane"
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BlueprintName = "VoodooPS2synapticsPane"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84F424FA161B5A4900777765"
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BuildableName = "synapticsconfigload"
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BlueprintName = "synapticsconfigload"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Debug"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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allowLocationSimulation = "YES">
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Release"
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debugDocumentVersioning = "YES">
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@@ -0,0 +1,129 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0450"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
|
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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||||
<BuildActionEntry
|
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buildForTesting = "YES"
|
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buildForRunning = "YES"
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buildForProfiling = "YES"
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||||
buildForArchiving = "YES"
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||||
buildForAnalyzing = "YES">
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||||
<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167812161B55B2002C60E6"
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BuildableName = "VoodooPS2Controller.kext"
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BlueprintName = "VoodooPS2Controller"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "NO"
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buildForRunning = "NO"
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buildForProfiling = "NO"
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||||
buildForArchiving = "NO"
|
||||
buildForAnalyzing = "NO">
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||||
<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8416782C161B5613002C60E6"
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BuildableName = "VoodooPS2Keyboard.kext"
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BlueprintName = "VoodooPS2Keyboard"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "NO"
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||||
buildForRunning = "NO"
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||||
buildForProfiling = "NO"
|
||||
buildForArchiving = "NO"
|
||||
buildForAnalyzing = "NO">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
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||||
BlueprintIdentifier = "84167840161B56A2002C60E6"
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BuildableName = "VoodooPS2Mouse.kext"
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BlueprintName = "VoodooPS2Mouse"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
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buildForTesting = "NO"
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buildForRunning = "NO"
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buildForProfiling = "NO"
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||||
buildForArchiving = "NO"
|
||||
buildForAnalyzing = "NO">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
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BlueprintIdentifier = "84167854161B56C4002C60E6"
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BuildableName = "VoodooPS2Trackpad.kext"
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BlueprintName = "VoodooPS2Trackpad"
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ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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<BuildActionEntry
|
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buildForTesting = "NO"
|
||||
buildForRunning = "NO"
|
||||
buildForProfiling = "NO"
|
||||
buildForArchiving = "NO"
|
||||
buildForAnalyzing = "NO">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "84F424E1161B59E500777765"
|
||||
BuildableName = "VoodooPS2synapticsPane.prefPane"
|
||||
BlueprintName = "VoodooPS2synapticsPane"
|
||||
ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
|
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</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "NO"
|
||||
buildForRunning = "NO"
|
||||
buildForProfiling = "NO"
|
||||
buildForArchiving = "NO"
|
||||
buildForAnalyzing = "NO">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "84F424FA161B5A4900777765"
|
||||
BuildableName = "synapticsconfigload"
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||||
BlueprintName = "synapticsconfigload"
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||||
ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0450"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "8416782C161B5613002C60E6"
|
||||
BuildableName = "VoodooPS2Keyboard.kext"
|
||||
BlueprintName = "VoodooPS2Keyboard"
|
||||
ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0450"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "84167840161B56A2002C60E6"
|
||||
BuildableName = "VoodooPS2Mouse.kext"
|
||||
BlueprintName = "VoodooPS2Mouse"
|
||||
ReferencedContainer = "container:VoodooPS2Controller.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
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@@ -0,0 +1,59 @@
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@@ -0,0 +1,86 @@
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Reference in New Issue
Block a user