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DefinitelyTyped/types/shot/index.d.ts

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TypeScript

// Type definitions for shot 3.4
// Project: https://github.com/hapijs/shot
// Definitions by: AJP <https://github.com/AJamesPhillips>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// TypeScript Version: 2.2
/// <reference types="node" />
import stream = require("stream");
import http = require("http");
interface ShotAPI {
/**
* Injects a fake request into an HTTP server.
* @param dispatchFunc listener function. The same as you would pass to Http.createServer when making a node HTTP server. @see IListener
* @param options request options object @see RequestOptions
* @param callback the callback function @see Callback
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
inject(dispatchFunc: Shot.Listener, options: Shot.RequestOptions, callback: (res: Shot.ResponseObject) => void): void;
/**
* Checks if given object obj is a Shot Request object.
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotisinjectionobj}
*/
isInjection(obj: any): boolean;
}
declare namespace Shot {
/**
* listener function. The same as you would pass to Http.createServer when making a node HTTP server. Has the signature function (req, res) where:
* * req - a simulated request object. Inherits from Stream.Readable.
* * res - a simulated response object. Inherits from node's Http.ServerResponse.
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
export interface Listener {
(req: SimulatedRequestObject, res: SimulatedResponseObject): void;
}
/**
* a simulated request object. Inherits from Stream.Readable.
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
interface SimulatedRequestObject extends stream.Readable {}
/**
* a simulated response object. Inherits from node's Http.ServerResponse.
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
interface SimulatedResponseObject extends http.ServerResponse {}
/**
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
export interface RequestOptions {
/** a string specifying the request URL. */
url: string;
/** a string specifying the HTTP request method, defaulting to 'GET'. */
method?: string;
/** a string specifying the HTTP HOST header value to be used if no header is provided, and the url does not include an authority component. Defaults to 'localhost'. */
authority?: string;
/** an optional object containing request headers. */
headers?: Headers;
/** an optional string specifying the client remote address. Defaults to '127.0.0.1'. */
remoteAddress?: string;
/** an optional request payload. Can be a string, Buffer, Stream or object. */
payload?: string | Buffer | stream.Stream | {[key: string]: any};
/** an object containing flags to simulate various conditions: */
simulate?: {
/** indicates whether the request will fire an end event. Defaults to undefined, meaning an end event will fire. */
end?: boolean;
/** indicates whether the request payload will be split into chunks. Defaults to `undefined`, meaning payload will not be chunked. */
split?: boolean;
/** whether the request will emit an error event. Defaults to undefined, meaning no error event will be emitted. If set to true, the emitted error will have a message of 'Simulated'. */
error?: boolean;
/** whether the request will emit a close event. Defaults to undefined, meaning no close event will be emitted. */
close?: boolean;
}
/** Optional flag to validate this options object. Defaults to true. */
validate?: boolean;
}
interface Headers {
[header: string]: string;
}
/**
* @see {@link https://github.com/hapijs/shot/blob/master/API.md#shotinjectdispatchfunc-options-callback}
*/
export interface ResponseObject {
/** an object containing the raw request and response objects where: */
raw: {
/** the simulated request object. */
req: SimulatedRequestObject;
/** the simulated response object. */
res: SimulatedResponseObject;
};
/** an object containing the response headers. */
headers: Headers;
/** the HTTP status code. */
statusCode: number;
/** the HTTP status message. */
statusMessage: string;
/** the payload as a UTF-8 encoded string. */
payload: string;
/** the raw payload as a Buffer. */
rawPayload: Buffer;
/** an object containing the response trailers. */
trailers: {[index: string]: any};
}
}
declare var Shot: ShotAPI;
export = Shot;