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* Allow `null` maps for `MeshBasicMaterial`s A mesh can optionally have a `map` but right now this doesn't allow us to remove a material's map by setting it to `null`, which is the default value for maps. * All textures are nullable https://threejs.org/docs/#api/en/materials/MeshStandardMaterial * Lots of other things are nullable, too * Fix indentation My editor changed the indentation of this file.. oops. * Actually fix indentation