/// import { Camera, Matrix4, Renderer, Scene } from "./three-core"; export class VREffect { constructor(renderer: Renderer, callback?: (params: string) => void); render(scene: Scene, camera: Camera): void; setSize(width: number, height: number): void; setFullScreen(flag: boolean): void; startFullscreen(): void; FovToNDCScaleOffset(fov: VRFov): VREffectOffset; FovPortToProjection(fov: VRFov, rightHanded: boolean, zNear: number, zFar: number): Matrix4; FovToProjection(fov: VRFov, rightHanded: boolean, zNear: number, zFar: number): Matrix4; setVRDisplay(display: VRDisplay): void; } export interface VRFov { leftTan: number; rightTan: number; upTan: number; downTan: number; } export interface VREffectOffset { scale: number; offset: number; }