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add double array
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99
doublearray/doublearray.d.ts
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99
doublearray/doublearray.d.ts
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// Type definitions for doublearray
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// Project: https://github.com/takuyaa/doublearray
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// Definitions by: MIZUSHIMA Junki <https://github.com/mzsm>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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declare module doublearray {
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interface KeyValue {
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k: string;
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v: number;
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}
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interface BaseAndCheck {
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getBaseBuffer(): any; // Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array
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getCheckBuffer(): any; // Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array
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loadBaseBuffer(base_buffer: Int8Array): BaseAndCheck;
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loadBaseBuffer(base_buffer: Int16Array): BaseAndCheck;
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loadBaseBuffer(base_buffer: Int32Array): BaseAndCheck;
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loadBaseBuffer(base_buffer: Uint8Array): BaseAndCheck;
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loadBaseBuffer(base_buffer: Uint16Array): BaseAndCheck;
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loadBaseBuffer(base_buffer: Uint32Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Int8Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Int16Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Int32Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Uint8Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Uint16Array): BaseAndCheck;
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loadCheckBuffer(check_buffer: Uint32Array): BaseAndCheck;
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size(): number;
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getBase(): number;
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getCheck(): number;
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setBase(index: number, base_value: number): void;
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setCheck(index: number, check_value: number): void;
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setFirstUnusedNode(index: number): void;
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getFirstUnusedNode(): number;
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shrink(): void;
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calc(): {all: number; unused: number; efficiency: number};
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dump(): string;
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}
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interface DoubleArrayBuilder {
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bc: BaseAndCheck;
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keys: KeyValue[];
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append(key: string, record: number): DoubleArrayBuilder;
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build(keys?: KeyValue[], sorted?: boolean): DoubleArray;
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getChildrenInfo(position: number, start: number, length: number): Int32Array;
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setBC(parent_id: number, children_info: Int32Array, _base: number): void;
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findAllocatableBase(children_info: Int32Array): number;
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isUnusedNode(index: number): boolean;
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}
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interface DoubleArray {
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bc: BaseAndCheck;
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contain(key: string): boolean;
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lookup(key: string): number;
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commonPrefixSearch(key: string): KeyValue;
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traverse(parent: number, code: number): number;
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size(): number;
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calc(): {all: number; unused: number; efficiency: number};
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dump(): string;
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}
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export function builder(initial_size?: number): DoubleArrayBuilder;
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// TODO: Replace to union types in the future.
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export function load(base_buffer: Int8Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Int8Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Int8Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Int8Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Int8Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Int8Array, check_buffer: Uint32Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Int16Array, check_buffer: Uint32Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Int32Array, check_buffer: Uint32Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Uint8Array, check_buffer: Uint32Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Uint16Array, check_buffer: Uint32Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Int8Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Int16Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Int32Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Uint8Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Uint16Array): DoubleArray;
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export function load(base_buffer: Uint32Array, check_buffer: Uint32Array): DoubleArray;
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}
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