From c72985cddbacc665133937a286a04aeaec807003 Mon Sep 17 00:00:00 2001 From: Andy Date: Wed, 10 Jan 2018 12:23:08 -0800 Subject: [PATCH] Playcanvas: Fix lint (#22808) --- types/playcanvas/index.d.ts | 4 ++-- types/playcanvas/playcanvas-tests.ts | 16 ++++++++-------- types/playcanvas/tsconfig.json | 3 ++- 3 files changed, 12 insertions(+), 11 deletions(-) diff --git a/types/playcanvas/index.d.ts b/types/playcanvas/index.d.ts index 37509d30c9..03899cd1b9 100644 --- a/types/playcanvas/index.d.ts +++ b/types/playcanvas/index.d.ts @@ -1,5 +1,5 @@ -// Type definitions for playcanvas 0.221.0-dev -// Project: https://github.com/playcanvas/engine +// Type definitions for playcanvas 0.221 +// Project: https://github.com/playcanvas/engine // Definitions by: Philippe Vaillancourt // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped diff --git a/types/playcanvas/playcanvas-tests.ts b/types/playcanvas/playcanvas-tests.ts index 1f2b06e575..95f0721dd6 100644 --- a/types/playcanvas/playcanvas-tests.ts +++ b/types/playcanvas/playcanvas-tests.ts @@ -1,6 +1,6 @@ // create a PlayCanvas application -var canvas = document.getElementById('application') as HTMLCanvasElement; -var app = new pc.Application(canvas, { }); +const canvas = document.getElementById('application') as HTMLCanvasElement; +const app = new pc.Application(canvas, { }); app.start(); // fill the available space at full resolution @@ -8,24 +8,24 @@ app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW); app.setCanvasResolution(pc.RESOLUTION_AUTO); // ensure canvas is resized when window changes size -window.addEventListener('resize', function() { +window.addEventListener('resize', () => { app.resizeCanvas(); }); // create box entity -var cube = new pc.Entity('cube'); +const cube = new pc.Entity('cube'); cube.addComponent('model', { type: 'box' }); // create camera entity -var camera = new pc.Entity('camera'); +const camera = new pc.Entity('camera'); camera.addComponent('camera', { clearColor: new pc.Color(0.1, 0.1, 0.1) }); // create directional light entity -var light = new pc.Entity('light'); +const light = new pc.Entity('light'); light.addComponent('light'); // add to hierarchy @@ -38,6 +38,6 @@ camera.setPosition(0, 0, 3); light.setEulerAngles(45, 0, 0); // register a global update event -app.on('update', function (deltaTime) { +app.on('update', deltaTime => { cube.rotate(10 * deltaTime, 20 * deltaTime, 30 * deltaTime); -}); \ No newline at end of file +}); diff --git a/types/playcanvas/tsconfig.json b/types/playcanvas/tsconfig.json index f33fcf6bbd..a2a2c895a0 100644 --- a/types/playcanvas/tsconfig.json +++ b/types/playcanvas/tsconfig.json @@ -2,7 +2,8 @@ "compilerOptions": { "module": "commonjs", "lib": [ - "es6" + "es6", + "dom" ], "noImplicitAny": true, "noImplicitThis": true,