mirror of
https://github.com/zhigang1992/DefinitelyTyped.git
synced 2026-04-28 17:35:49 +08:00
Clean up based on testing for unused files (#13816)
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@@ -5,16 +5,6 @@
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/// <reference types="stats.js" />
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/// <reference types="dat-gui" />
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declare namespace THREE {
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var AWDLoader: any;
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var FlyControls: any;
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@@ -1,63 +0,0 @@
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/*
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The MIT License
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Copyright (c) 2010-2013 three.js authors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/// <reference path="./tests/math/test_unit_math.ts" />
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// webGL renderer test.
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/// <reference path="./tests/webgl/webgl_animation_cloth.ts" />
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/// <reference path="./tests/webgl/webgl_animation_skinning_morph.ts" />
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/// <reference path="./tests/webgl/webgl_buffergeometry.ts" />
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/// <reference path="./tests/webgl/webgl_camera.ts" />
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/// <reference path="./tests/webgl/webgl_custom_attributes.ts" />
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/// <reference path="./tests/webgl/webgl_geometries.ts" />
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/// <reference path="./tests/webgl/webgl_helpers.ts" />
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/// <reference path="./tests/webgl/webgl_interactive_cubes.ts" />
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/// <reference path="./tests/webgl/webgl_interactive_raycasting_points.ts" />
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/// <reference path="./tests/webgl/webgl_lensflares.ts" />
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/// <reference path="./tests/webgl/webgl_lights_hemisphere.ts" />
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/// <reference path="./tests/webgl/webgl_lines_colors.ts" />
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/// <reference path="./tests/webgl/webgl_loader_awd.ts" />
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/// <reference path="./tests/webgl/webgl_materials.ts" />
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/// <reference path="./tests/webgl/webgl_morphtargets.ts" />
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/// <reference path="./tests/webgl/webgl_points_billboards.ts" />
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/// <reference path="./tests/webgl/webgl_postprocessing.ts" />
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/// <reference path="./tests/webgl/webgl_shader.ts" />
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/// <reference path="./tests/webgl/webgl_sprites.ts" />
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// css3d renderer test.
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/// <reference path="./tests/css3d/css3d_periodictable.ts" />
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/// <reference path="./tests/css3d/css3d_sprites.ts" />
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// canvas renderer test.
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/// <reference path="./tests/canvas/canvas_camera_orthographic.ts" />
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/// <reference path="./tests/canvas/canvas_geometry_cube.ts" />
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/// <reference path="./tests/canvas/canvas_interactive_cubes_tween.ts" />
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/// <reference path="./tests/canvas/canvas_lights_pointlights.ts" />
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/// <reference path="./tests/canvas/canvas_materials.ts" />
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/// <reference path="./tests/canvas/canvas_particles_floor.ts" />
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// examples test
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/// <reference path="./tests/examples/detector.ts" />
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/// <reference path="./tests/examples/effects/vreffect.ts" />
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/// <reference path="./tests/examples/controls/vrcontrols.ts" />
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@@ -15,6 +15,37 @@
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},
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"files": [
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"index.d.ts",
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"three-tests.ts"
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"test/three-tests-setup.ts",
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"test/math/test_unit_math.ts",
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"test/webgl/webgl_animation_cloth.ts",
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"test/webgl/webgl_animation_skinning_morph.ts",
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"test/webgl/webgl_buffergeometry.ts",
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"test/webgl/webgl_camera.ts",
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"test/webgl/webgl_custom_attributes.ts",
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"test/webgl/webgl_geometries.ts",
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"test/webgl/webgl_helpers.ts",
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"test/webgl/webgl_interactive_cubes.ts",
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"test/webgl/webgl_interactive_raycasting_points.ts",
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"test/webgl/webgl_lensflares.ts",
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"test/webgl/webgl_lights_hemisphere.ts",
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"test/webgl/webgl_lines_colors.ts",
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"test/webgl/webgl_loader_awd.ts",
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"test/webgl/webgl_materials.ts",
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"test/webgl/webgl_morphtargets.ts",
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"test/webgl/webgl_points_billboards.ts",
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"test/webgl/webgl_postprocessing.ts",
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"test/webgl/webgl_shader.ts",
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"test/webgl/webgl_sprites.ts",
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"test/css3d/css3d_periodictable.ts",
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"test/css3d/css3d_sprites.ts",
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"test/canvas/canvas_camera_orthographic.ts",
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"test/canvas/canvas_geometry_cube.ts",
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"test/canvas/canvas_interactive_cubes_tween.ts",
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"test/canvas/canvas_lights_pointlights.ts",
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"test/canvas/canvas_materials.ts",
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"test/canvas/canvas_particles_floor.ts",
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"test/examples/detector.ts",
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"test/examples/effects/vreffect.ts",
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"test/examples/controls/vrcontrols.ts"
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]
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}
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