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Changed the file structure for ease of handling from tsd and added several utility classes.
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@@ -3,21 +3,20 @@
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//////////////////////////////////////////////////////////////
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/// <reference path="../../stats/stats.d.ts" />
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/// <reference path="../examples/Detector.d.ts" />
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/// <reference path="../examples/CSS3DRenderer.d.ts" />
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/// <reference path="../examples/OrbitControls.d.ts" />
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/// <reference path="../examples/TrackballControls.d.ts" />
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/// <reference path="../detector.d.ts" />
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/// <reference path="../three-css3drenderer.d.ts" />
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/// <reference path="../three-orbitcontrols.d.ts" />
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/// <reference path="../three-trackballcontrols.d.ts" />
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/// <reference path="../three-effectcomposer.d.ts" />
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/// <reference path="../three-renderpass.d.ts" />
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/// <reference path="../three-shaderpass.d.ts" />
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/// <reference path="../three-copyshader.d.ts" />
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declare module THREE {
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var AWDLoader: any;
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var DotScreenShader: any;
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var FlyControls: any;
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var RenderPass: any;
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var EffectComposer: any;
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var RGBShiftShader: any;
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var RenderPass: any;
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var BloomPass: any;
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var ShaderPass: any;
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var FXAAShader: any;
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var CopyShader: any;
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var DotScreenShader: Shader;
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var RGBShiftShader: Shader;
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var FXAAShader: Shader;
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}
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