mirror of
https://github.com/zhigang1992/DefinitelyTyped.git
synced 2026-04-29 09:55:50 +08:00
35
howlerjs/howler-tests.ts
Normal file
35
howlerjs/howler-tests.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
/**
|
||||
* howler-tests.ts
|
||||
* Created by xperiments on 02/09/14.
|
||||
*/
|
||||
///<reference path="howler.d.ts"/>
|
||||
|
||||
|
||||
Howler.codecs('ogg');
|
||||
Howler.iOSAutoEnable = true;
|
||||
var sound = new Howl({
|
||||
urls: ['sound.mp3']
|
||||
}).play();
|
||||
|
||||
|
||||
var sound = new Howl({
|
||||
urls: ['sound.mp3', 'sound.ogg', 'sound.wav'],
|
||||
autoplay: true,
|
||||
loop: true,
|
||||
volume: 0.5,
|
||||
onend: function() {
|
||||
console.log('Finished!');
|
||||
}
|
||||
});
|
||||
|
||||
var sound = new Howl({
|
||||
urls: ['sounds.mp3', 'sounds.ogg'],
|
||||
sprite: {
|
||||
blast: [0, 1000],
|
||||
laser: [2000, 3000],
|
||||
winner: [4000, 7500]
|
||||
}
|
||||
});
|
||||
|
||||
// shoot the laser!
|
||||
sound.play('laser');
|
||||
73
howlerjs/howler.d.ts
vendored
Normal file
73
howlerjs/howler.d.ts
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
// Type definitions for howler.js v1.1.25
|
||||
// Project: https://github.com/goldfire/howler.js
|
||||
// Definitions by: Pedro Casaubon <https://github.com/xperiments/>
|
||||
// Definitions: https://github.com/borisyankov/DefinitelyTyped
|
||||
|
||||
|
||||
declare class HowlerGlobal {
|
||||
mute(): HowlerGlobal;
|
||||
unmute(): HowlerGlobal;
|
||||
volume(): number;
|
||||
volume(volume: number): HowlerGlobal;
|
||||
codecs(extension: string): boolean;
|
||||
iOSAutoEnable: boolean;
|
||||
}
|
||||
|
||||
declare var Howler: HowlerGlobal;
|
||||
|
||||
|
||||
interface IHowlCallback {
|
||||
(): void;
|
||||
}
|
||||
interface IHowlSoundSpriteDefinition {
|
||||
[name: string]: number[]
|
||||
}
|
||||
interface IHowlProperties {
|
||||
autoplay?: boolean;
|
||||
buffer?: boolean;
|
||||
format?: string;
|
||||
loop?: boolean;
|
||||
sprite?: IHowlSoundSpriteDefinition;
|
||||
volume?: number;
|
||||
urls?: string[];
|
||||
onend?: IHowlCallback;
|
||||
onload?: IHowlCallback;
|
||||
onloaderror?: IHowlCallback;
|
||||
onpause?: IHowlCallback;
|
||||
onplay?: IHowlCallback;
|
||||
}
|
||||
|
||||
|
||||
declare class Howl {
|
||||
|
||||
autoplay: Boolean;
|
||||
buffer: Boolean;
|
||||
format: string;
|
||||
rate: number;
|
||||
model: string;
|
||||
onend: IHowlCallback;
|
||||
onload: IHowlCallback;
|
||||
onloaderror: IHowlCallback;
|
||||
onpause: IHowlCallback;
|
||||
onplay: IHowlCallback;
|
||||
constructor(properties: IHowlProperties);
|
||||
play(sprite?: string, callback?: (soundId: number) => void): Howl;
|
||||
pause(soundId?: number): Howl;
|
||||
stop(soundId?: number): Howl;
|
||||
mute(soundId?: number): Howl;
|
||||
unmute(soundId?: number): Howl;
|
||||
fade(from: number, to: number, duration: number, callback?: IHowlCallback, soundId?: number): Howl;
|
||||
loop(): boolean;
|
||||
loop(loop: boolean): Howl;
|
||||
pos(position?: number, soundId?: number): number;
|
||||
pos3d(x: number, y: number, z: number, soundId?: number): any;
|
||||
sprite(definition?: IHowlSoundSpriteDefinition): IHowlSoundSpriteDefinition;
|
||||
volume(): number;
|
||||
volume(volume?: number, soundId?: number): Howl;
|
||||
urls(): string[];
|
||||
urls(urls: string[]): Howl;
|
||||
on(event: string, listener?: () => void): Howl;
|
||||
off(event: string, listener?: () => void): Howl;
|
||||
unload(): void;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user