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https://github.com/HackPlan/AsyncDisplayKit.git
synced 2026-04-24 03:45:58 +08:00
Update ASTableView test to be more random and more rigorous.
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@@ -12,7 +12,7 @@
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#define NumberOfSections 10
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#define NumberOfRowsPerSection 20
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#define NumberOfReloadIterations 50
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#define NumberOfReloadIterations 250
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@interface ASTestTableView : ASTableView
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@property (atomic, copy) void (^willDeallocBlock)(ASTableView *tableView);
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@@ -155,28 +155,34 @@
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[tableView reloadData];
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for (int i = 0; i < NumberOfReloadIterations; ++i) {
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UITableViewRowAnimation rowAnimation = (arc4random_uniform(1) == 0 ? UITableViewRowAnimationMiddle : UITableViewRowAnimationNone);
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BOOL animatedScroll = (arc4random_uniform(1) == 0 ? YES : NO);
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BOOL reloadRowsInsteadOfSections = (arc4random_uniform(1) == 0 ? YES : NO);
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BOOL letRunloopProceed = (arc4random_uniform(1) == 0 ? YES : NO);
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BOOL useBeginEndUpdates = (arc4random_uniform(2) == 0 ? YES : NO);
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UITableViewRowAnimation rowAnimation = (arc4random_uniform(2) == 0 ? UITableViewRowAnimationMiddle : UITableViewRowAnimationNone);
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BOOL animatedScroll = (arc4random_uniform(2) == 0 ? YES : NO);
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BOOL reloadRowsInsteadOfSections = (arc4random_uniform(2) == 0 ? YES : NO);
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NSTimeInterval runLoopDelay = ((arc4random_uniform(2) == 0) ? (1.0 / (1 + arc4random_uniform(500))) : 0);
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BOOL useBeginEndUpdates = (arc4random_uniform(3) == 0 ? YES : NO);
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// instrument our instrumentation ;)
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NSLog(@"Iteration %03d: %@|%@|%@|%@|%g", i, (rowAnimation == UITableViewRowAnimationNone) ? @"NONE " : @"MIDDLE", animatedScroll ? @"ASCR" : @" ", reloadRowsInsteadOfSections ? @"ROWS" : @"SECS", useBeginEndUpdates ? @"BEGEND" : @" ", runLoopDelay);
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if (useBeginEndUpdates) {
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[tableView beginUpdates];
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}
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if (reloadRowsInsteadOfSections) {
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[tableView reloadRowsAtIndexPaths:[self randomIndexPathsExisting:YES] withRowAnimation:rowAnimation];
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NSArray *indexPaths = [self randomIndexPathsExisting:YES];
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//NSLog(@"reloading rows: %@", indexPaths);
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[tableView reloadRowsAtIndexPaths:indexPaths withRowAnimation:rowAnimation];
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} else {
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[tableView reloadSections:[self randomIndexSet] withRowAnimation:rowAnimation];
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NSIndexSet *sections = [self randomIndexSet];
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//NSLog(@"reloading sections: %@", sections);
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[tableView reloadSections:sections withRowAnimation:rowAnimation];
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}
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[tableView setContentOffset:CGPointMake(0, arc4random_uniform(tableView.contentSize.height - tableView.bounds.size.height)) animated:animatedScroll];
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if (letRunloopProceed) {
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if (runLoopDelay > 0) {
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// Run other stuff on the main queue for between 2ms and 1000ms.
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[[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:(1 / (1 + arc4random_uniform(500)))]];
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[[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:runLoopDelay]];
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}
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if (useBeginEndUpdates) {
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