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finished updating 'next' specifications in the headers
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title: Hit Test Visualization
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layout: docs
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permalink: /docs/debug-tool-hit-test-slop.html
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next: debug-tool-ASRangeController.html
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---
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## Visualize tappable areas on ASControlNodes
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### Description
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This debug feature adds a semi-transparent neon green highlight overlay on any ASControlNodes that have a `target:action:` pair added. The tappable range is defined as the ASControlNode’s frame + its hitTestSlop (UIEdgeInsets used by the ASControlNode to extend it’s tappable range).
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title: Image Scaling
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layout: docs
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permalink: /docs/debug-tool-pixel-scaling.html
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next: debug-tool-hit-test-slop.html
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---
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## Visualize ASImageNode.image’s pixel scaling
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### Description
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This debug feature adds a red text label overlay on the bottom right hand corner of an ASImageNode if (and only if) the image’s size in pixels does not match it’s bounds size in pixels, e.g.
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title: Drawing Priority
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layout: docs
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permalink: /docs/drawing-priority.html
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next: hit-test-slop.html
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<div class = "warning">😑 This page is coming soon...</div>
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title: Hit Test Slop
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layout: docs
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permalink: /docs/hit-test-slop.html
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next: image-modification-block.html
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<div class = "warning">😑 This page is coming soon...</div>
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title: Image Modification Blocks
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layout: docs
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permalink: /docs/image-modification-block.html
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next: placeholder-fade-duration.html
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<div class = "warning">😑 This page is coming soon...</div>
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title: Layer Backing
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layout: docs
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permalink: /docs/layer-backing.html
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next: synchronous-concurrency.html
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---
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Layer-backing. In some cases, you can substantially improve your app's performance by using layers instead of views. Manually converting view-based code to layers is laborious due to the difference in APIs. Worse, if at some point you need to enable touch handling or other view-specific functionality, you have to manually convert everything back (and risk regressions!).
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title: Layout Options
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layout: docs
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permalink: /docs/layout-options.html
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next: layer-backing.html
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---
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When using ASDK, you have three options for layout. Note that UIKit Autolayout is **not** supported by ASDK.
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title: Placeholder Fade Duration
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layout: docs
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permalink: /docs/placeholder-fade-duration.html
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next: debug-tool-pixel-scaling.html
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<div class = "warning">😑 This page is coming soon...</div>
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@@ -2,6 +2,7 @@
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title: Subtree Rasterization
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layout: docs
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permalink: /docs/subtree-rasterization.html
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next: drawing-priority.html
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---
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Precompositing. Flattening an entire view hierarchy into a single layer also improves performance, but comes with a hit to maintainability and hierarchy-based reasoning. Nodes can do this for you too!
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@@ -2,6 +2,7 @@
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title: Synchronous Concurrency
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layout: docs
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permalink: /docs/synchronous-concurrency.html
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next: subtree-rasterization.html
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---
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<div class = "warning">😑 This page is coming soon...</div>
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